Player character

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This article is about the in-game character. For other uses, see account.

The Player, also known as the Adventurer, is the avatar of someone playing RuneScape. They are a human, may be either gender, and may be freely customised. They start their adventuring career in year 169 of the Fifth Age on Tutorial Island, and thereafter complete a number of quests until they become a well-known hero.

History[edit | edit source]

Early history[edit | edit source]

According to My Life, the adventurer was born in the Fifth Age to simple beginnings. They began with very little money to their name and nothing but a dream of adventure. According to Sir Renitee at the White Knights' Castle in Falador, their family hails from either Misthalin (and if so, possibly Varrock), Kandarin, or Asgarnia; their family has no known noble blood, and thus, no inherited heraldry, although they are permitted by Sir Renitee to use the symbol of their family's place of origin as their family crest. The adventurer's family is rarely mentioned, and few references have been made to a brother[1], a grandmother[2] and an aunt[3].

Adventures[edit | edit source]

In year 169 of the Fifth Age, the adventurer made their way Tutorial Island, where they learnt about important skills, questing and systems such as the bank.

The adventurer then left the island, and started training their skills and performing a number of quests for people, starting out with simple tasks as shearing sheep and helping a cook bake a cake, but also performing feats such as slaying the demon Delrith. As their adventures continued, their achievements continued to amass and become even more impressive, managing to accomplish feats such as defeating the dragon, Elvarg, defeating a number of vampyres in direct combat, leading a revolution in Ardougne and restoring the city of Prifddinas.

The adventurer became a member of a number of organisations, including the Myreque, the White Knights and Temple Knights, the Fremennik, and the Champions', Heroes', Legends' and Myth's Guild. After resolving a dispute between two warring islands, they also succeeded King Vargas and became the regent of the island of Miscellania, becoming engaged to either Prince Brand or Princess Astrid in the process.

Throughout their travels, the adventurer encountered a number of creatures known as the Mahjarrat, longed lived beings who undergo a ritual every 500 years involving sacrificing one of their number to rejuvenate the rest. They engaged in conflicts with the Zamorakians Enakhra and General Khazard, but also assisted a number of Mahjarrat loyal to a mysterious god known as Zaros, including Akthanakos and Azzanadra.

References[edit | edit source]

  1. Player, "The Restless Ghost", Old School RuneScape. "My brother had exactly the same problem."
  2. Player, "Troll Romance", Old School RuneScape. "Has anyone ever told you that you are a useless troll? My grandmother has more guts than you and she doesn't even have her teeth anymore!"
  3. Penance Runner Statue, Barbarian Outpost "Examine", OldSchool RuneScape. "This reminds me of my aunt."
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