Treasure Trails/Guide/Maps

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Map clues are an image of a location the player needs to search to advance along their trail. Maps are found across all clue scroll difficulties. They are rough pictures of a very local area. If the map leads to an X, the player needs to take a spade to the place indicated on the map with the X and dig there. If the map leads to a crate, it must simply be searched. Sometimes, players may find a small pile of crates, or a multitude of them. Search all of them until the next clue or the reward is found. Maps can include landmarks such as buildings, fish to indicate fishing spots, roads, rivers, bridges, and so on.

Digging in the location pointed to by a map clue will never spawn any monsters.

Maps are sorted by boxes and then by X, and then from left to right based on the location of the mark.

Beginner Maps

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Map Page Location Image
Clue scroll (beginner) - West of the Champions' Guild Locate the single tree that is west of the Champions' Guild, outside Varrock. Dig two squares to the east of it.
Clue scroll (beginner) - At the standing stones north of Falador Due east of Falador's north gate. Look for the (grapple) agility shortcut icon.
Clue scroll (beginner) - South of Draynor Village bank South of Draynor Village bank, by the fishing spot.
Clue scroll (beginner) - South-east Varrock mine South-east Varrock mine. Dig one square west of the small fern.
Clue scroll (beginner) - Directly behind the Wizards' Tower Directly behind the Wizards' Tower, there's a fern you can use as a reference; the dig spot is one tile directly north of the fern. Fairy ring code DIS is very close.

Easy Maps

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Map Location Image
Locate the single tree that is west of the Champions' Guild, outside Varrock. Dig two squares to the east of it.
Just north of Al Kharid, in the centre of the mine.
Directly behind the Wizards' Tower, there's a fern you can use as a reference; the dig spot is one tile directly north of the fern. Fairy ring code DIS is very close.
One tile west of the north door of Galahad's house, west of McGrubor's Wood. Fairy ring code ALS is very close, squeeze through the gate north-east of the fairy ring (around the building.)
Due east of Falador's north gate. Look for the (grapple) agility shortcut icon.
South-east Varrock mine. Dig one square south of the small fern.
The statue is located at the crossroads north of Falador.

Medium Maps

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Map Location Image
Search the crate by the Clock Tower, south-west of East Ardougne. Using a Spirit tree to Battlefield of Khazard is the fastest route. Ardougne cloak's Monastery Teleport is also close by.
Inside McGrubor's Wood, west of Seers' Village. Fairy ring code ALS. If approaching from outside, squeeze through the broken fence by the northern half of the hut in the centre and search the crate south of the house.
Road between Rellekka and the Lighthouse. Fairy code ALP and run East.
By the entrance to the Ourania Cave. Use the spirit tree to the Khazard Battlefield, or teleport to Castle Wars with a Ring of dueling and run North past the Observatory.
South of the path to Mort'ton; fairy ring BIP is nearby (50 Agility is required when you use the fairy ring).
Just south of East Ardougne (straight south of town square), north of the Tower of Life, near the Necromancer Tower. Dig two spaces north of the smaller crate that Bonafido is leaning on. Fairy ring code DJP is very close, or use any Ardougne cloak to the Monastery.
On Miscellania, one of the Fremennik Isles, just east of the castle. Fairy ring code CIP accessible only after completing The Fremennik Trials.
Just west of the Chemist's house in Rimmington. South of Falador, west of Port Sarim.
West of the Crafting Guild. Dig north of the sandpile at the tip of the peninsula.
North of Seers' Village, along the path towards Rellekka.
South of Draynor Village bank, by the fishing spot.

Hard Maps

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Map Location Image
Search the crate inside the Lumberyard, north-east of Varrock.
North-east of the Observatory, north of Castle Wars, search a crate in the western most building of the goblin overrun houses. This house holds the entrance stairs to the dungeon below.
In level 14 Wilderness, at the Dark Warriors' Fortress, search the pile of crates in the south-west corner of the central courtyard.

Warning:

Beware of level 145 dark warriors. This area is also a hotspot for player killers.

South of Yanille bank. Behind the house with an anvil.
Level 50 Wilderness, near Wilderness Agility Course; south-west of Deep Wilderness Dungeon entrance and west of the Mage Arena.
The picnic tables south of the Legends' Guild, north-east of East Ardougne. South of fairy ring BLR
Located in West Ardougne, dig inside one of the destroyed buildings. It is in the north-east corner of the housing buildings in the south-west area of West Ardougne. Head due west from the main gate, and you'll get to the buildings.

Elite Maps

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Map Location Image
In the south-west coast of Ape Atoll, there is a little shack where the crate is located.

Fairy ring code CLR is close to it. If you haven't completed Monkey Madness II then bring a ninja monkey greegree or Kruk greegree when using the fairy ring.

East of the small building in Zul-Andra, next to the tree. Requires starting Regicide.

Fairy ring code BJS (76 Agility)

East of the Burgh de Rott furnace. Requires starting In Aid of the Myreque.
Directly south of the Soul Altar.
Inside the mudskipper cave west of the Mogre Camp. Speak to Murphy at Port Khazard to go diving. Players must collect five rocks before going inside.
North east of Castle Wars, just west of fairy ring CIQ