Player killing

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Player Killing (commonly known as PKing, player vs. player, or PvP), is the act of two or more players engaging in combat against each other. Player killing differs from other forms of combat in that players do not fight against monsters whose actions are defined by RuneScape's game engine. There are various places throughout Old School RuneScape that players can participate in PvP activities such as:

Currently, players can also participate in player killing in dedicated "PvP worlds," where players can attack other players in most places around Gielinor, with the exception of designated safe areas and banks. There is only one dedicated PvP world that does not change with the PvP world rota, this is World 392. Other worlds can be found on the server list.

PvP is a popular activity throughout Old School RuneScape. Some accounts are even designed solely for PvP, which are colloquially referred to "pures", who limit or entirely avoid training one or more combat skills, especially Defence, so their offensive stats will be a lot higher than their combat level suggests. Because of their history of success in the Wilderness, and the overall greater amount of experience pures must gain in their individual skills of choice, pures are regarded as more effective at player killing than regularly trained accounts of the same level.

Deadman mode[edit | edit source]

Main article: Deadman mode

As of 30 October 2015, a new PvP game mode has been released. In this game mode, one can be attacked by players of any level, almost everywhere in the world, with exception of certain safe areas. Upon death they lose half of their total XP and the 10 most valuable stacks of items from their bank.

The Wilderness[edit | edit source]

Main article: Wilderness

The Wilderness is a large area of land in which any player who enters it is able to attack other players. It is a dangerous place as players can die and lose their stuff except for three items or four if the player had Protect Item on before dying. If the player happened to be skulled from attacking another player and said player dies, they will lose all of their items, and only one item is kept upon death if Protect Item was activated.

Popular player-killing spots[edit | edit source]

The following locations are hotspots for player killers. Warning: Approach these areas with extreme caution, especially on PvP servers!

  • Edgeville - Directly above the Edgeville bank, normally most populated from levels 1-6. This zone is single-way combat.
  • Varrock - Directly north of Varrock East Bank, normally most populated from levels 1-10. This zone is almost entirely a multi-combat area.
  • Hill giants - Directly north-northeast of Varrock Wilderness, approximately levels 18-21. Mostly multi-combat area. Popular for clan fights or teams to sit and ambush people who have ventured out too far into the Wilderness.
  • Green dragons - players come here to kill other players/bots that are killing green dragons.
Players are slaughtered by a large clan of player killers in the Revenant Caves.
  • Revenant Caves - Players mainly kill revenants as they are a good money making method with little risk and requirements. Player killers lurk around the revenant area to kill any unfortunate player they find.
  • Wilderness God Wars Dungeon - Located within a cave east of the Forgotten Cemetery in the level 28 Wilderness, the whole area is multi-combat. A popular place for clans to lurk and ambush players killing aviansies or collecting ecumenical keys.
  • Wilderness bosses - Players kill the Wilderness bosses as they provide a lot of money with minimal risk and requirements. Player killers lurk around their domains to kill any unfortunate hunter they find.
  • Black chinchompas - Located in level 32 Wilderness, it is a single-combat area used to kill unfortunate black chinchompa hunters.
  • Lava Dragon Isle - Located in level 36-42 Wilderness, it is a multi-combat zone and a popular spot to hunt down and ambush players killing the lava dragons, which is good money.
  • Resource Area - East of the Deserted Keep in circa level 52-54 Wilderness. This is single combat that serves as a hotbed for preying on players collecting resources here.
  • Rogues' Castle - Located in level 52-56 Wilderness. A very popular spot for player killers since the area is multi-combat, and they can prey on players looting the chests.
  • Fountain of Rune - Located in level 47 Wilderness, this has become a hotbed for player killers since the area is multi-combat, and they can kill players who are charging glories.
  • 46 Wilderness Mine - Above the Lava Maze in level 46 Wilderness houses two rune rocks that are popular to high-level miners. Player killers often make their rounds here, and while the area itself is single combat, the surrounding area to the east and west is multi-way.

Player-killing gear and setup[edit | edit source]

Below are some common gear and inventory setups player killers use with a decent budget for risk. Tier 40 or best-in-slot gear are recommended.

SlotItem (most effective → least effective)
HeadSerpentine helm.pngSerpentine helmTorag's helm.pngBarrows helmHelm of neitiznot.pngHelm of neitiznot / Berserker helm.pngBerserker helm / Archer helm.pngArcher helmMystic hat (dark).pngMystic hat (disambiguation)Xerician hat.pngXerician hat / Cream hat.pngCream hat / Ghostly hood.pngGhostly hood
NeckAmulet of fury.pngAmulet of furyAmulet of glory.pngAmulet of gloryAmulet of power.pngAmulet of powerAmulet of strength.pngAmulet of strengthN/A
BackInfernal cape.pngInfernal cape / Ava's assembler.pngAva's assembler / Imbued god capes.gifImbued god capeFire cape.pngFire cape / Ava's accumulator.pngAva's accumulator / God capes.gifGod capeArdougne cloak 4.pngArdougne cloakCapes of accomplishments (trimmed).gifCape of accomplishmentCape of legends.pngCape of legends
BodyBlack d'hide body.pngBlack d'hide body / Mystic robe top (dark).pngMystic robe top (disambiguation)Red d'hide body.pngRed d'hide body / Xerician top.pngXerician topBlue d'hide body.pngBlue d'hide body / Ghostly robe (top).pngGhostly robe (top)Black robe.pngBlack robeMonk's robe top.pngMonk's robe top
LegsTorag's platelegs.pngBarrows legs or Black d'hide chaps.pngBlack d'hide chaps / Mystic robe bottom.pngMystic robe bottomDragon platelegs.pngDragon platelegs or Red d'hide chaps.pngRed d'hide chaps / Xerician robe.pngXerician robeRune platelegs.pngRune platelegs or Blue d'hide chaps.pngBlue d'hide chaps / Ghostly robe (bottom).pngGhostly robe (bottom)Zamorak monk bottom.pngZamorak monk bottomMonk's robe.pngMonk's robe
WeaponAbyssal tentacle.pngAbyssal tentacle / Toxic staff of the dead.pngToxic staff of the dead / Heavy ballista.pngHeavy ballistaAbyssal whip.pngAbyssal whip / Ahrim's staff.pngAhrim's staff / Dragon crossbow.pngDragon crossbowDragon scimitar.pngDragon scimitar / Ancient staff.pngAncient staff / Rune crossbow.pngRune crossbowRune scimitar.pngRune scimitar / Staff of water.pngElemental staff / Magic shortbow (i).pngMagic shortbow (i)N/A
ShieldSpirit shield.pngSpirit shield / Dragon defender.pngDragon defenderBook of darkness.pngBook of darkness / Rune defender.pngRune defenderUnholy book.pngUnholy bookBook of law.pngBook of law / Book of balance.pngBook of balanceRune kiteshield.pngRune kiteshield
Ammo/SpellDragon javelin.pngDragon javelin / Amethyst javelin.pngAmethyst javelinOpal dragon bolts (e) 5.pngOpal dragon bolts (e) (Dragon crossbow) / Dragonstone bolts (e) 5.pngDragonstone bolts (e) (Rune crossbow)Amethyst arrow 5.pngAmethyst arrow / Dragon arrow 5.pngDragon arrow (if using bow)N/AN/A
GlovesBarrows gloves.pngBarrows glovesDragon gloves.pngDragon glovesRune gloves.pngRune glovesAdamant gloves.pngAdamant glovesMithril gloves.pngMithril gloves / Combat bracelet.pngCombat bracelet
BootsDragon boots.pngDragon bootsMystic boots (dark).pngMystic boots (disambiguation)Boots of brimstone.pngBoots of brimstoneFremennik sea boots 4.pngFremennik sea boots 4Climbing boots.pngClimbing boots
RingBerserker ring (i).pngBerserker ring (i)Seers ring (i).pngSeers ring (i)Warrior ring (i).pngWarrior ring (i)Ring of recoil.pngRing of recoilN/A
Special attackDragon claws.pngDragon clawsArmadyl godsword.pngArmadyl godswordDark bow.pngDark bowDragon dagger.pngDragon daggerGranite maul.pngGranite maul

Special weapons and/or switch equipment
(Super) Combat potion/set and/or Ranging potion
A few Saradomin brews and Super restores
A couple of Prayer potions
Runes for spell-casting (e.g. Ice Barrage, Vengeance, Tele Block)
Magic tablet
Looting bag
Rest lobsters or better food
Ava's accumulator.pngRune crossbow.pngSuper combat potion(4).pngStamina potion(4).png
Black d'hide chaps.pngBlack d'hide body.pngRanging potion(4).pngAnti-venom+(4).png
Dragon scimitar.pngDragon claws.pngExtended antifire(4).pngSaradomin brew(4).png
Anglerfish.pngCooked karambwan.pngSuper restore(4).pngSaradomin brew(4).png
Anglerfish.pngCooked karambwan.pngSuper restore(4).pngSaradomin brew(4).png
Anglerfish.pngCooked karambwan.pngSuper restore(4).pngSaradomin brew(4).png
Looting bag.pngLaw rune.pngBlood rune.pngDeath rune.png

Mechanics[edit | edit source]

Main article: /Mechanics

History[edit | edit source]

Originally, after the release of RuneScape Classic, players could select whether or not to play as player killer characters. Players could switch from player-killer mode to non-player-killer mode (in which the character could not attack or be attacked by other players) three times, after which they remained at their chosen setting "forever".

PvP combat could take place at most locations in the RuneScape world. The rules of combat were the same as in modern RuneScape Classic Wilderness. Lumbridge was designated as a neutral area in which players could not attack each other; this was done to prevent a practice called "spawn camping", in which recently killed players were immediately killed again as soon as they respawned. However, it was possible for a character to be attacked in the upper levels of Lumbridge Castle. In addition to this restriction, NPC Guards and White Knights patrolled the cities of Varrock and Falador, breaking up PvP battles by attacking the aggressor. These guard units were limited in number, however, and if all the units in a city were already in combat, PvP combat could go on freely.

At this time, the Bank of Runescape was limited to Varrock and Falador and could only store coins. As a result, players would have to carry their valuables with them, making PvP combat much riskier.

The player-killer/non-player-killer modes were, however, removed from the game on 13 August 2001 when the Wilderness was added. Later, additional areas where PvP combat was allowed were added.

Changes[edit | edit source]

Date Changes
2 April 2020

Brand-new players cannot log in to PvP worlds. These restrictions can be removed by logging over 20 hours of game time, earning 10 quest points, and reaching 100 total level. Alternatively, you can purchase membership to bypass these requirements.

27 February 2020

To counter Bot accounts, Players in PvP Worlds can no longer use the Fountains in Lumbridge as water source.

22 January 2015

Only players that have not logged out since items were dropped on the ground can see them. Also, only players that were logged in at the time the items were dropped will be able to see them.

6 November 2014

In Combat, your opponent's attack option should now always appear on top.

25 September 2014

More PvP kill taunts have been added and shall appear as normal when you successfully kill another player.

4 September 2014

The attack options for players will no longer appear when in a safe zone in PVP Worlds.

8 May 2014

Your opponent should now always appear on top during PvP.

See also[edit | edit source]