Quests/Requirements by skill: Difference between revisions

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|- data-rowid="Heroes' Quest"
|- data-rowid="Heroes' Quest"
|[[Heroes' Quest]] || {{SCP|Herblore|25|link=y}} || Yes
|[[Heroes' Quest]] || {{SCP|Herblore|25|link=y}} || Yes
|- data-rowid="At First Light"
|-
|[[At First Light]]
|[[At First Light]] || {{SCP|Herblore|30|link=y}} || Yes
|{{SCP|Herblore|30|link=Yes}}
|
|- data-rowid="Eadgar's Ruse"
|- data-rowid="Eadgar's Ruse"
|[[Eadgar's Ruse]] || {{SCP|Herblore|31|link=y}} || Yes
|[[Eadgar's Ruse]] || {{SCP|Herblore|31|link=y}} || Yes

Revision as of 17:06, 28 November 2025

This page lists the skill requirements for each quest.

Skill Requirements by Quest Difficulty

Skill requirements
Attack
Hitpoints
Mining
20
Strength
Agility
Smithing
20
Defence
Herblore
Fishing
10
Ranged
Thieving
Cooking
Prayer
Crafting
20
Firemaking
Magic
Fletching
Woodcutting
15
Runecraft
Slayer
Farming
Construction
10
Hunter
27[n 1]
Sailing
22
Combat level
16
Total level
+
  1. ^ Boostable

Skill requirements
Attack
20
Hitpoints
Mining
40
Strength
16
Agility
35[i 1]
Smithing
35
Defence
Herblore
31[i 1]
Fishing
10[i 2]
Ranged
40
Thieving
42[i 1]
Cooking
36
Prayer
31
Crafting
49
Firemaking
49
Magic
46
Fletching
10
Woodcutting
50
Runecraft
35
Slayer
30
Farming
30
Construction
38
Hunter
46
Sailing
12
Combat level
43
Total level
+
  1. ^ 1.0 1.1 1.2 Boostable
  2. ^ Ironmen may need 65 fishing for Tai Bwo Wannai Trio if they burn the raw karambwan provided to them during the quest.

Skill requirements
Attack
40
Hitpoints
Mining
60
Strength
60
Agility
56[e 1]
Smithing
65[e 1]
Defence
65
Herblore
57[e 1]
Fishing
53[e 1]
Ranged
47
Thieving
56
Cooking
53[e 1]
Prayer
50
Crafting
61
Firemaking
49
Magic
65
Fletching
50[e 1]
Woodcutting
55[e 2]
Runecraft
50
Slayer
56
Farming
49*
Construction
48
Hunter
52
Sailing
45
Combat level
70
55
Total level
+
  1. ^ 1.0 1.1 1.2 1.3 1.4 1.5 Boostable
  2. ^ Ironmen will need 56 woodcutting for The Fremennik Isles

Skill requirements
Attack
50
Hitpoints
Mining
72[m 1]
Strength
58
Agility
69
Smithing
60
Defence
Herblore
52[m 1]
Fishing
62[m 1]
Ranged
62
Thieving
66
Cooking
62[m 1]
Prayer
42[m 1]
Crafting
65
Firemaking
66
Magic
66[m 1]
Fletching
60
Woodcutting
71[m 1]
Runecraft
55
Slayer
60
Farming
Construction
35[m 1]
Hunter
56
Sailing
Combat level
85
107
Total level
+
  1. ^ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Boostable

Skill requirements
Attack
Hitpoints
50
Mining
70
Strength
Agility
70
Smithing
70
Defence
Herblore
70
Fishing
Ranged
Thieving
72
Cooking
Prayer
Crafting
70
Firemaking
75
Magic
75
Fletching
Woodcutting
70
Runecraft
60
Slayer
69
Farming
70
Construction
70
Hunter
70
Sailing
Combat level
200
Total level
+

Skill requirements
Attack
50
Hitpoints
50
Mining
72[a 1]
Strength
60
Agility
70
Smithing
70
Defence
65
Herblore
70
Fishing
62[a 1]
Ranged
62
Thieving
72
Cooking
70[a 1]
Prayer
50
Crafting
70
Firemaking
75
Magic
75
Fletching
60
Woodcutting
71[a 1]
Runecraft
60
Slayer
69
Farming
70
Construction
70
Hunter
70
Sailing
45
Combat level
85
200
Total level
+
  1. ^ 1.0 1.1 1.2 1.3 Boostable

Agility

Attack

Combat level

Construction

Cooking

Crafting

Defence

Farming

Firemaking

Fishing

Fletching

Herblore

Hitpoints

Hunter

Magic

Mining

Prayer

Quest points

Ranged

Runecraft

Sailing

Slayer

Smithing

Strength

Thieving

Woodcutting

Trivia

  • The lowest possible combat level one can achieve the quest point cape at is level 85.
  • Meeting the minimum combat skill requirements for all quests, but not the level 85 combat requirement for Dream Mentor, would put you at level 72. However, given that most conventional methods of combat training also give Hitpoints experience, reaching the other combat skill requirements would put the player at level 69 Hitpoints instead of the minimum level 50, bringing the player's combat level up to 77.

See also