Tormented Demon

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Tormented Demon
Released10 July 2024 (Update)
MembersYes
Combat level450
Size3x3
ExamineLucien must be incredibly powerful if he can bind such demons to his will.
League regionMisthalin Misthalin
Combat info
AttributeDemon
XP bonus+77.5%
Max hit
  • 31 (auto)
  • 45 (special)
AggressiveNo
PoisonousNo
Attack styleAll
Attack speed6 ticks (3.6 seconds)
Respawn time21 ticks (12.6 seconds)
Slayer info
Slayer levelNone
Slayer XP1,065 xp
CategoryGreater Demons
Assigned by
Combat stats
600255255150255255
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+400+10+300+5+300+5
Melee defence
+75+175+68
Magic defence
Water elemental weakness
+530% weakness
Ranged defence
LightStandardHeavy
+140+150+90
Immunities
PoisonNot immune
VenomNot immune
CannonsImmune
ThrallsNot immune
Advanced data
Monster ID13599
LinkMOID

Tormented Demons are extremely powerful demons bound into a state of perpetual agony, healing their bodies as they burn, summoned by the Mahjarrat Lucien after he teleports away the Stone of Jas during While Guthix Sleeps. They can be found throughout the Ancient Guthixian Temple after completion of the quest.

Tormented demons count as greater demons for the progression of Slayer tasks. As demons, they are susceptible to the effects of demonbane weapons.

They are primarily killed for their tormented synapses, which are used to create high-tier demonbane weapons, as well as their burning claw drop, two of which are combined into the burning claws, a special attack weapon that sits in between the dragon dagger and dragon claws in terms of power, but are more effective against demons (such as tormented demons).

Locations

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Location Levels Members Spawns Map League region
Ancient Guthixian Temple450Members26Show mapMisthalin Misthalin

Multi-combat mechanics

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Each multiway region of the temple.

Although the entire Ancient Guthixian Temple is considered a single-way combat zone by the game, the temple is a unique outlier in the fact that some areas are pseudo-multicombat areas. While in the temple, an icon that depicts a tormented demon's head (shown below) can be seen in the user interface, indicating the number of demons the player can engage at one time. Other players will be unable to attack a demon that is engaged in combat with another player until that player leaves by any means.

Tormented demons are unaggressive and will not attack unless attacked first.

Fight overview

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Tormented demons can pray against and attack using every combat style. They possess the ability to routefind, allowing them to move around objects, and can also stack on top of each other. If they cannot reach the player when attempting to melee, they will instead randomly fire magic and ranged attacks.

Every 150 health lost since their last prayer swap (roughly 25% of their max health), they will change their protection prayer to the last combat style they were damaged with, and will stop attacking for 6 ticks (3.6s).

They will briefly bind the player in place roughly every 60 ticks (36s; 10 attacks) and disable run (Ctrl clicking still allows running), then release two fire bombs: one on the player's position as of the start of the attack, and a second on a random one of the 8 adjacent squares, assuming that it is a walkable tile. The bind will then be released and players have 2 ticks to move off of the target tiles before they explode. Demons always change their combat style after this attack.

Tormented demons usually have a fire shield that reduces damage done by non-demonbane weapons/spells and non-abyssal weapons by 20%. They will drop this shield after the player's first attack and after each fire bomb attack; the shield remains down until they are attacked once. Slower weapons will deal significant bonus damage to unshielded tormented demons. They also become defenseless, indicated by the flames on their body disappearing, for approximately 30 ticks (18s; 5 attacks) into the fight until after their fire bomb attack, after which the 30 tick timer begins again. Attacking them while defenseless will provide 100% accuracy meaning guaranteed hits.

The clickbox of a tormented demon will shift whenever their shield animation plays (every few ticks). This can affect clicking away from the demon during a fire bomb. Changing their shift-click to walk through is a good preventative measure for this, as well as tagging Tormented Demons with their tag style set to hull in order to more accurately see their clickbox.

If the player chooses to attack multiple tormented demons simultaneously, their attack behaviour changes: one will use melee if possible, and the other magic or ranged, and their attacks start out staggered so they can be prayed against. If three or more demons are attacking the player, the third and any more demons will release single bombs at the player.

If demons are forced out of combat due to teleportation or being unable to attack their target, they will restore their health to full.

Money making

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The following money making guide is available for Tormented Demons:

MethodHourly profitSkills
Killing Tormented Demons5,268,182
  • Attack 80+ , Strength 85+ , Defence 80+ , Hitpoints 80+
  • Ranged 85+ for Ranged
  • Magic 82+ for Magic
  • Prayer 74+

Drops

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Drop rates are estimated based on 110,286 samples from the Drop Rate Project, unless otherwise cited.

The average Tormented Demon kill is worth 103,270.

Excluding unique drops, the average Tormented Demon kill is worth 17,448.

Upon death, a drop will be rolled until the roll results in a success, as described below:[1]

Item Quantity Rarity Price High Alch
Infernal ashes.png: Tormented Demon drops Infernal ashes with rarity Always in quantity 1Infernal ashes1Always2,7601

Unique

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Item Quantity Rarity Price High Alch
Burning claw.png: Tormented Demon drops Burning claw with rarity 499/250,000 in quantity 1Burning claw1499/250,0003,317,754240,000
Tormented synapse.png: Tormented Demon drops Tormented synapse with rarity 1/500 in quantity 1Tormented synapse11/50039,593,578480,000

Weapons and armour

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Item Quantity Rarity Price High Alch
Dragon dagger.png: Tormented Demon drops Dragon dagger with rarity 3/51 in quantity 1Dragon dagger1~3/5117,23418,000
Rune kiteshield.png: Tormented Demon drops Rune kiteshield with rarity 2/51 in quantity 1Rune kiteshield1~2/5132,02732,640
Battlestaff.png: Tormented Demon drops Battlestaff with rarity 3/51 in quantity 1 (noted)Battlestaff(noted)~3/517,6764,200
Rune platebody.png: Tormented Demon drops Rune platebody with rarity 4/51 in quantity 1Rune platebody1~4/5138,41639,000

Runes and ammunition

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Item Quantity Rarity Price High Alch
Chaos rune.png: Tormented Demon drops Chaos rune with rarity 4/51 in quantity 25-100Chaos rune25–100~4/512,775–11,1001,350–5,400
Soul rune.png: Tormented Demon drops Soul rune with rarity 2/51 in quantity 50-75Soul rune50–75~2/5120,350–30,5259,000–13,500
Rune arrow.png: Tormented Demon drops Rune arrow with rarity 4/51 in quantity 65-125Rune arrow65–125~4/514,810–9,25015,600–30,000

Herbs

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Item Quantity Rarity Price High Alch
Grimy kwuarm.png: Tormented Demon drops Grimy kwuarm with rarity 10/408 in quantity 1Grimy kwuarm1~10/4082,52112
Grimy dwarf weed.png: Tormented Demon drops Grimy dwarf weed with rarity 8/408 in quantity 1Grimy dwarf weed1~8/4081,78614
Grimy cadantine.png: Tormented Demon drops Grimy cadantine with rarity 8/408 in quantity 1Grimy cadantine1~8/4082,80213
Grimy lantadyme.png: Tormented Demon drops Grimy lantadyme with rarity 6/408 in quantity 1Grimy lantadyme1~6/4081,65213
Grimy avantoe.png: Tormented Demon drops Grimy avantoe with rarity 5/408 in quantity 1Grimy avantoe1~5/4081,71910
Grimy ranarr weed.png: Tormented Demon drops Grimy ranarr weed with rarity 4/408 in quantity 1Grimy ranarr weed1~4/4085,38318
Grimy snapdragon.png: Tormented Demon drops Grimy snapdragon with rarity 4/408 in quantity 1Grimy snapdragon1~4/4087,98912
Grimy torstol.png: Tormented Demon drops Grimy torstol with rarity 3/408 in quantity 1Grimy torstol1~3/4083,58315

Seeds

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There is a 1/51 chance of rolling the tree-herb seed drop table.

Item Quantity Rarity Price High Alch
Ranarr seed.png: Tormented Demon drops Ranarr seed with rarity 1/425 in quantity 1Ranarr seed1~1/42525,87430
Snapdragon seed.png: Tormented Demon drops Snapdragon seed with rarity 1/455.4 in quantity 1Snapdragon seed1~1/455.450,99236
Torstol seed.png: Tormented Demon drops Torstol seed with rarity 1/579.5 in quantity 1Torstol seed1~1/579.512,56942
Watermelon seed.png: Tormented Demon drops Watermelon seed with rarity 1/607.1 in quantity 15Watermelon seed15~1/607.11,530495
Willow seed.png: Tormented Demon drops Willow seed with rarity 1/637.5 in quantity 1Willow seed1~1/637.5779
Mahogany seed.png: Tormented Demon drops Mahogany seed with rarity 1/708.3 in quantity 1Mahogany seed1~1/708.325628
Maple seed.png: Tormented Demon drops Maple seed with rarity 1/708.3 in quantity 1Maple seed1~1/708.33,47128
Teak seed.png: Tormented Demon drops Teak seed with rarity 1/708.3 in quantity 1Teak seed1~1/708.37528
Yew seed.png: Tormented Demon drops Yew seed with rarity 1/708.3 in quantity 1Yew seed1~1/708.322,57685
Papaya tree seed.png: Tormented Demon drops Papaya tree seed with rarity 1/910.7 in quantity 1Papaya tree seed1~1/910.71,50169
Magic seed.png: Tormented Demon drops Magic seed with rarity 1/1,159.1 in quantity 1Magic seed1~1/1,159.189,142253
Palm tree seed.png: Tormented Demon drops Palm tree seed with rarity 1/1,275 in quantity 1Palm tree seed1~1/1,27518,380152
Spirit seed.png: Tormented Demon drops Spirit seed with rarity 1/1,593.7 in quantity 1Spirit seed1~1/1,593.7Not sold0
Dragonfruit tree seed.png: Tormented Demon drops Dragonfruit tree seed with rarity 1/2,125 in quantity 1Dragonfruit tree seed1~1/2,125180,275258
Celastrus seed.png: Tormented Demon drops Celastrus seed with rarity 1/3,187.5 in quantity 1Celastrus seed1~1/3,187.520,248324
Redwood tree seed.png: Tormented Demon drops Redwood tree seed with rarity 1/3,187.5 in quantity 1Redwood tree seed1~1/3,187.530,053390

Consumables

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Item Quantity Rarity Price High Alch
Smouldering gland.png: Tormented Demon drops Smouldering gland with rarity 1/25 in quantity 1Smouldering gland1~1/25Not sold0
Smouldering pile of flesh.png: Tormented Demon drops Smouldering pile of flesh with rarity 1/25 in quantity 1Smouldering pile of flesh1~1/25Not sold0
Smouldering heart.png: Tormented Demon drops Smouldering heart with rarity 1/125 in quantity 1Smouldering heart1~1/125Not sold0
Manta ray.png: Tormented Demon drops Manta ray with rarity 4/51 in quantity 1-2Manta ray1–2~4/511,534–3,068120–240
Prayer potion(4).png: Tormented Demon drops Prayer potion(4) with rarity 1/51 in quantity 1Prayer potion(4)1~1/518,597114
Prayer potion(2).png: Tormented Demon drops Prayer potion(2) with rarity 1/51 in quantity 2Prayer potion(2)2~1/518,440136

Other

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Item Quantity Rarity Price High Alch
Guthixian temple teleport.png: Tormented Demon drops Guthixian temple teleport with rarity 1/12 in quantity 2Guthixian temple teleport21/1233,87612
Magic shortbow (u).png: Tormented Demon drops Magic shortbow (u) with rarity 29/255 in quantity 1 (noted)Magic shortbow (u)(noted)~29/255679480
Magic longbow (u).png: Tormented Demon drops Magic longbow (u) with rarity 1/255 in quantity 1Magic longbow (u)1~1/255910768
Malicious ashes.png: Tormented Demon drops Malicious ashes with rarity 2/51 in quantity 2-3Malicious ashes2–3~2/511,940–2,9102–3
Fire orb.png: Tormented Demon drops Fire orb with rarity 2/51 in quantity 5-7 (noted)Fire orb5–7 (noted)~2/518,690–12,166900–1,260
Dragon arrowtips.png: Tormented Demon drops Dragon arrowtips with rarity 1/51 in quantity 30-40Dragon arrowtips30–40~1/5194,800–126,4009,000–12,000

Tertiary

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Item Quantity Rarity Price High Alch
Clue scroll (elite).png: Tormented Demon drops Clue scroll (elite) with rarity 1/128 in quantity 1Clue scroll (elite)11/128[d 1][d 2]Not sold12
  1. ^ The elite clue scroll drop rate increases to 1/121 after unlocking the elite Combat Achievements rewards tier.
  2. ^ Clue scrolls will drop as scroll boxes after the completion of X Marks the Spot.

Combat Achievements

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There are 5 Combat Achievement tasks (totalling 21 points) available for tormented demons.

NameDescriptionTypeTierComp%
Rapid ReloadHit three Tormented Demons within 3 seconds using a ballista or a crossbow.Mechanical Elite (4 pts)4.6%
Two Times the TormentKill two Tormented Demons within 2 seconds.Restriction Elite (4 pts)3.7%
Through Fire and FlamesKill a Tormented Demon whilst their shield is inactive.Restriction Elite (4 pts)28.2%
Unending TormentKill a Tormented Demon.Kill Count Elite (4 pts)29.2%
Three Times the ThrashingKill three Tormented Demons within 3 seconds.Restriction Master (5 pts)2.6%

Changes

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Date Changes
8 January 2025
(Update)

Tormented Demons now correctly appear in the Combat Achievements monster drop-down list.

23 October 2024
(Update)

The flames on the tormented demons are now visually extinguished to indicate that the player's attacks are 100% accurate.

21 August 2024
Hotfix
  • Fixed an issue with the demons' overhead prayers not appearing properly upon respawning.
7 August 2024
(Update)

Tormented demons are now less likely to lose aggression with the player when they run out of range. If they do, they will attack the player correctly if the player re-engages them.

31 July 2024
(Update)

The visuals on the tormented demon's fire shield effect has been adjusted to alleviate reports of eye strain and motion sickness by players:

  • Shifted the hue from yellow to orange.
  • Added more transparency.
  • Reduced the turning speed of the shield by 50%.
  • The shield animation now plays for two ticks instead of three.
  • Removed the floor symbol and fire circle elements during the shield formation animation.
24 July 2024
(Update)
  • The Guthixian temple teleport has been added as a drop with a rate of 1/12.
  • A new multi-combat icon has been added within the temple, which indicates how many demons a player can simultaneously fight.
18 July 2024
Hotfix
17 July 2024
Hotfix
17 July 2024
(Update)
  • Tormented Demons will now no longer lose focus on their original target when a new player enters the area.
  • Tormented Demons will no longer switch to another player during their special attack if the player they’re already attacking has been in the area a long time.

Development history

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Tormented demons were released alongside While Guthix Sleeps on 26 November 2008. They are nearly the same as their RuneScape 3 counterparts but with several differences:

  • There are significantly more tormented demons throughout the entirety of the Ancient Guthixian Temple. In RuneScape 3, there are only six demons, all of whom are near the plinth where the Stone of Jas once was, while in Old School RuneScape, there are twenty-six; eight by the plinth, two by the door leading to the inner section of the temple, eight to the western section of the temple (one each to the north-western chambers, and two sets of three to the south-west) and another eight to the eastern dolmens, in four sets of two.
  • The tormented demons in Old School RuneScape are unaggressive, whereas those in RuneScape 3 never become tolerant to the player.
  • In Old School RuneScape, tormented demons are considered greater demons for the purpose of a slayer assignment. In RuneScape 3, tormented demons were not an assignable Slayer task for a considerable amount of time after release. Later on, they were allowed to be assigned as part of a Slayer task, though the player had to pay 50 slayer points to be assigned them; they could also be killed as part of a demon cluster task on 8 July 2019.
  • While the demons in both games attack with multiple combat styles, their special attacks are quite different:
    • The demons in RuneScape 3 would periodically throw an AoE magic attack when changing combat styles. In Old School RuneScape, they instead bind the player before launching magical fire around them, dealing heavy damage if not avoided.
    • If the demon was using melee but was attacked from a distance, in RuneScape 3 it would change combat styles immediately. In Old School RuneScape, they will only do so if they cannot reach their target, but would quickly revert to melee once they returned in range.
  • The demons in RuneScape 3 would change overhead prayers after taking a minimum of 30 (3,000) damage, while the demons in Old School RuneScape do so after taking a minimum of 150 damage.
  • The demons' shield effects were much stronger in RuneScape 3, it would reduce damage by 75% of the original amount, necessitating darklight or holy water to remove it. In Old School RuneScape, the shield only reduces non-demonic damage by 20%.
  • The demons in Old School RuneScape take additional damage from 5/6/7-tick weapons at specific intervals (which likewise attack faster at these intervals), whereas this mechanic is not featured in RuneScape 3.
  • The demons in RuneScape 3 originally had four unique drops on release: in addition to the dragon claws, they also dropped the ruined dragon armour slice, ruined dragon armour lump and ruined dragon armour shard, which would be used to create the dragon platebody. A fifth drop, dragon limbs, was added on 20 November 2012. As these rewards were already present in Old School RuneScape (the dragon claws from the Chambers of Xeric, the dragon platebody from Dragon Slayer II with a dragon metal shard and dragon metal lump, and the dragon limbs from adamant and rune dragons), the demons were instead given different rewards, namely the tormented synapse and burning claw, as their unique drops.
  • Tormented demons in RuneScape 3 were originally released with 326 hitpoints and zero offensive or defensive stats. The demons in Old School RuneScape have 600 hitpoints and have offensive and defensive stats added to give them a distinct weakness:[2]
Combat stats
2008 326 255 166 300 255 255
2024 600 255 255 150 255 255
Aggressive stats
2008 +0 +0 +0 +0 +0 +0
2024 +400 +10 +300 +5 +300 +5
Defensive stats
2008 +0 +0 +0 +0 +0 +0 +0
2024 +75 +175 +68 +5 +140 +150 +90

Trivia

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References

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  1. ^ "Deadman: Armageddon & While Guthix Sleeps Tweaks". Old School RuneScape News. Jagex. 24 July 2024. Archived from the original.
  2. ^