Craw's bow

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UnchargedCharged
Craw's bow (u)
Released26 July 2018 (Update)
MembersYes
Quest itemNo
League regionWilderness Wilderness
Properties
TradeableYes
EquipableYes
StackableNo
NoteableYes
OptionsWield, Dismantle, Drop
Worn optionsNone (?)
DestroyNone
ExamineThis bow once belonged to a formidable follower of Armadyl.
Values
Value120,000 coins
High alch72,000 coins
Low alch48,000 coins
Weight3.175 kg
Grand Exchange
Exchange13,720,768 coins (info)
Buy limit8
Daily volume142
Loading...
Advanced data
Item ID22547
LinkMOID
A player attacks a target with Craw's bow.

Craw's bow is a shortbow once owned by Craw, one of the more formidable followers among Armadyl's forces during the God Wars. It can be received as a drop from revenants found within the Revenant Caves. This item counts as an Armadyl item in the God Wars Dungeon.

The bow requires a Ranged level of 60 to wield, and shares the same bonuses as the magic shortbow (i) with the ranged strength of dragon arrows, although it does not have a special attack. It has to be charged with revenant ether to be fired, but it does provide its own ammo, rolling damage against an NPC's standard ranged defence. It also has a powerful passive effect within the Wilderness.

The bow's fired shots are coated in a yellow-orange aura, similar to the crystal bow. The bow has an attack range of 9. Longrange increases attack range by 1.

The bow can be upgraded to a webweaver bow by attaching the fangs of Venenatis to it, requiring level 85 Fletching or paying Derse Venator 500,000 coins. Players can also dismantle an uncharged bow to receive 7,500 revenant ether, resulting in a loss of −12,415,768 coins.

Combat stats

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UnchargedCharged
 Attack bonuses
StabSlashCrushMagicRanged
+0+0+0+0+75
 Defence bonuses
StabSlashCrushMagicRanged
+0+0+0+0+0
 Other bonusesSlot
StrengthRangedMagic damagePrayer2h slot table
+0+60+0%+0List
Combat styleAttack typeWeapon styleAttack speedRangeExperienceLevel boost
AccurateStandardAccurate4 ticks (2.4s)9 tilesRanged Hitpoints+3 Ranged
RapidStandardRapid3 ticks (1.8s)9 tilesRanged HitpointsNone
LongrangeStandardLongrange4 ticks (2.4s)10 tilesRanged Defence Hitpoints+3 Defence

Passive effect

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When Craw's bow is charged with revenant ether, an additional 50% ranged accuracy and damage boost is applied when attacking any NPC in the Wilderness, consuming 1 ether per attack whether the player hits or not.

This effect will stack additively with a Slayer helmet (i) or multiplicatively with a Salve amulet(i) and their variants, but not both simultaneously. This makes it the second strongest ranged weapon in the Wilderness after the webweaver bow, surpassing the damage output of a toxic blowpipe with dragon darts.

Charging and death

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To use the bow, it must first be activated with 1,000 revenant ether (costing 174,000 coins). Players can configure the charges while the weapon is in their bank by right-clicking on Configure-Charges, as long as players have the required materials. The 1,000 ether used to activate the bow does not count towards the ammo usage of the bow, thus additional ether must be added (up to 16,000) to fire it. Using the bow requires revenant ether whether inside the wilderness or not, but the 50% ranged accuracy and damage boost only applies while inside the wilderness.

The Craw's bow uses 1 revenant ether per shot and fires 2,000 shots per hour on the rapid attack style. Thus the hourly cost of constantly using this weapon is 2,000 ether or 348,000 coins on Rapid, or 1,500 ether or 261,000 coins on Accurate/Longrange.

The ether can be safely removed by selecting the right-click Uncharge option on the bow, after which, the bow becomes tradeable again.

Upon death within the Wilderness, any revenant ether stored as ammo within the bow will always be dropped and the initial 1,000 activation ether will always disappear, even if it is one of the player's protected items. Therefore, dying with an activated bow incurs a minimum loss of 1,000 ether. Despite the bow being able to store a maximum of 17,000 revenant ether, it is recommended to store the minimum amount required for a trip into the Wilderness (in addition to the 1,000 ether required to activate the weapon).

Products

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ItemMembersSkillsXPMaterials
Webweaver bow (u)
(Derse Venator)
Members
  • None
  • None
Webweaver bow (u)
(Fletching)
Members
  • Fletching 85
  • Fletching 0

Item sources

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The drop rate is increased when skulled. This does not apply to the skull given by a high-risk PvP world.

SourceLevelQuantityRarityLeague region
Revenant dragon Off-task135 11/26,667; 1/14,667Wilderness
Revenant dragon On-task135 11/5,333; 1/2,933Wilderness
Revenant hellhound Off-task90 11/32,533.74; 1/17,893.74Wilderness
Revenant hellhound On-task90 11/6,506.26; 1/3,578.26Wilderness
Revenant ork Off-task105 11/29,333.7; 1/16,133.7Wilderness
Revenant ork On-task105 11/5,866.3; 1/3,226.3Wilderness
Revenant pyrefiend Off-task52 11/41,867.19; 1/23,027.19Wilderness
Revenant pyrefiend On-task52 11/8,372.81; 1/4,604.81Wilderness
Revenant dark beast Off-task120 11/29,333.7; 1/16,133.7Wilderness
Revenant dark beast On-task120 11/5,866.3; 1/3,226.3Wilderness
Revenant hobgoblin Off-task60 11/41,867.19; 1/23,027.19Wilderness
Revenant hobgoblin On-task60 11/8,372.81; 1/4,604.81Wilderness
Revenant knight Off-task126 11/26,667; 1/14,667Wilderness
Revenant knight On-task126 11/5,333; 1/2,933Wilderness
Revenant imp Off-task7 11/146,668.5; 1/80,668.5Wilderness
Revenant imp On-task7 11/29,331.5; 1/16,131.5Wilderness
Revenant demon Off-task98 11/32,533.74; 1/17,893.74Wilderness
Revenant demon On-task98 11/6,506.26; 1/3,578.26Wilderness
Revenant goblin Off-task15 11/97,734.56; 1/53,754.56Wilderness
Revenant goblin On-task15 11/19,545.45; 1/10,749.45Wilderness
Revenant cyclops Off-task82 11/32,533.74; 1/17,893.74Wilderness
Revenant cyclops On-task82 11/6,506.26; 1/3,578.26Wilderness
Revenant maledictus Off-task397 11/26,667; 1/14,667Wilderness
Revenant maledictus On-task397 11/5,333; 1/2,933Wilderness


Comparison between other ranged weapons

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RankMethod
2Slayer training (Ranged (Wilderness))
1Venenatis/Strategies (Ranged)
1Callisto/Strategies (Ranged)
4Abyssal Sire/Strategies (Phase 1 Ranged)
1Chaos Elemental/Strategies (Ranged)
1Chaos Fanatic/Strategies (Ranged)
1Green dragon/Strategies (Ranged)
2Lava dragon/Strategies (Ranged)
1Krystilia/Strategies (Ranged)
1Krystilia/Strategies (Ranged)
1Revenants/Strategies (Ranged)
1Revenants/Strategies (Ranged)
2Fight Caves Speed-Runner (Ranged)
1Spindel/Strategies (Ranged)
1Artio/Strategies (Ranged)

Changes

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Date Changes
5 March 2025
(Update)

The Craw's bow supports a bank item option for changing charges.

3 May 2023
(Update)
  • The item now prompts players to input the amount of ether they would like to add if there is another Wilderness weapon in their inventory.
  • The ‘Check’ inventory option has been replaced with ‘Wield’ when the Bank is open.
5 April 2023
(Update)

Players can now check the number of charges in the Craw's bow while in the Bank interface, via a new ‘Check’ option.

28 September 2022
(Update)

Craw's Bow bonuses will no longer apply to Magic Damage.

6 August 2020
(Update)

Players are notified as the weapon charges approach zero.

16 April 2020
(Update | poll)

Uncharged variants of Craw's bow can now be dismantled into 7,500 revenant ether.

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Trivia

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  • Upon release, Craw's bow had a starting Grand Exchange price of 10,000,000 coins. This was manually adjusted to 100,000,000 coins on 1 August after frequent luring in the Wilderness via dropping items whose prices on the Grand Exchange were more than the bow itself. As the game prioritises the protection of items that have the highest price on the Grand Exchange, the player may end up losing the bow by picking up an item worth slightly more than the bow on the Grand Exchange, which was worth around 360,000,000 coins at the time.