Kill count
Kill count, or killcount (also referred to as KC), is a unique system in both Barrows and the God Wars Dungeon (referred to as Essence).
Barrows[edit | edit source]
Killcount is also used in the Barrows crypts. This applies to the common creatures in the crypts, and killing them adds to the reward potential obtained from looting the chest, increasing the drop rate and quantity of items such as blood runes and other miscellaneous items.
Acquiring essence in God Wars Dungeon[edit | edit source]
In the God Wars Dungeon, kill count is referred as essence in-game. Here, players must have slain 40 followers of the god they follow in order to access the general's chambers. This can be decreased to 35, 30, 25 and 15 kills required with completion of the Hard, Elite, Master and Grandmaster task sets respectively. The player can also bypass the requirement in full with an Ecumenical key. If the player has sufficient essence, it takes higher priority than the key for being used.
The generals and their bodyguards are also counted as essence. Leaving the dungeon completely (apart from logging out inside the dungeon) will remove all essence the player had obtained.
The maximum essence players can acquire is 4000, after which the counter will state MAX until essence is once again spent or the player has left the dungeon.
Saradomin[edit | edit source]
The weakest Saradominist followers that could be killed for essence are Knights of Saradomin. Saradomin priests, Saradominist Spiritual warriors, Spiritual rangers and Spiritual mages could also be killed for the purpose. Killing 40 of these grants access to Commander Zilyana and her bodyguards, Starlight, Growler and Bree.
Zamorak[edit | edit source]
The weakest Zamorakian followers that could be killed for essence are imps. Bloodveld, vampyres, hellhounds, werewolves, pyrefiends, icefiends, goraks, Zamorakian Spiritual warriors, Spiritual rangers and Spiritual mages could also be killed for the purpose. Killing 40 of these grants access to K'ril Tsutsaroth and his bodyguards, Tstanon Karlak, Balfrug Kreeyath and Zakl'n Gritch.
Bandos[edit | edit source]
The weakest Bandosian followers that could be killed for essence are goblins, specifically the level 12 variety. Ogres, jogres, hobgoblins, orks, cyclops, Bandosian Spiritual warriors, Spiritual rangers and Spiritual mages could also be killed for the purpose. Killing 40 of these grants access to General Graardor and his bodyguards, Sergeant Strongstack, Sergeant Steelwill and Sergeant Grimspike.
Armadyl[edit | edit source]
The weakest Armadylean followers that could be killed for essence are Aviansies, specifically the level 73 or 79 variety. Armadylean Spiritual warriors, Spiritual rangers and Spiritual mages could also be killed for the purpose. Killing 40 of these grants access to Kree'arra and his bodyguards, Flight Kilisa, Wingman Skree and Flockleader Geerin.
Zaros[edit | edit source]
Unlike the other factions, the essence amount obtained from those in the Ancient Prison varies depending on the monster killed:
- Spiritual warriors and spiritual rangers, as well as Nex's mages, provide two essence per kill.
- Blood Reavers provide three essence, with the occasional chance for four.
- Spiritual mages provide five essence, with the occasional chance for six.
- Nex provides five essence, with the occasional chance for six.
Slayer[edit | edit source]
The Slayer ring, helm, or (eternal) gem keeps track of kills in Slayer. Using any of said items brings up a log recording every Slayer monster the player kills, but it maximises out at 65,535 kills.
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