Killing Vorkath (Toxic blowpipe)

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Killing Vorkath using Bandos godsword and toxic blowpipe
Requirements
Skills
  • Ranged 90+ , Hitpoints recommended
  • Attack 80+ , Strength , Defence recommended
  • Prayer 74+ for Piety and Rigour recommended
  • Various others required for quests
Items
  • Toxic blowpipe with amethyst darts
  • Bandos godsword
  • Elite void knight equipment with void melee helm and ranger helms
  • Ava's assembler (or other Ava's device)
  • Fire cape or infernal cape
  • Salve amulet(ei)
  • Pegasian boots and primordial boots
  • Archers ring (i) and berserker ring (i)
  • Food and potions
  • Quest
    Dragon Slayer II
    Other
    Results
    ProfitExperience gained
    2,584,127, after taxRanged 79,200 Hitpoints 26,400
    Inputs (909,994)Outputs (3,494,121, after tax)
    1,750 × Zulrah's scales (320,250)500 × Amethyst dart (100,500)100 × Dark crab (153,100)2.5 × Extended anti-venom+(4) (45,500)3 × Divine ranging potion(4) (20,565)3 × Divine super combat potion(4) (58,791)2.5 × Extended super antifire(4) (51,868)15 × Super restore(4) (159,420)44 × Superior dragon bones (984,676)3.67 × Rune longsword (67,027)3.67 × Rune kiteshield (115,086)0.59 × Dragon battleaxe (68,806)0.59 × Dragon platelegs (92,615)0.59 × Dragon plateskirt (92,636)11.73 × Battlestaff (88,270)0.022 × Dragonbone necklace (1,562)528 × Chaos rune (57,552)440 × Death rune (80,080)39.6 × Wrath rune (12,078)56.47 × Green dragonhide (88,257)109 × Blue dragonhide (199,267)46.2 × Red dragonhide (110,926)41.07 × Black dragonhide (153,055)12.07 × Onyx bolt tips (94,933)77 × Rune dart tip (83,930)52.8 × Dragon dart tip (75,715)33 × Dragon arrowtips (102,201)32.94 × Dragonstone bolt tips (17,524)10.9 × Diamond bolt tips (1,853)8.72 × Emerald bolt tips (270)8.72 × Ruby bolt tips (942)2.18 × Sapphire bolt tips (15.26)41.07 × Adamantite ore (22,258)17.6 × Diamond (30,166)403 × Grapes (32,267)73.33 × Magic logs (64,753)2.2 × Dragonstone (24,066)176 × Dragon bolts (unf) (442,112)0.39 × Snapdragon seed (19,584)0.11 × Ranarr seed (2,678)0.37 × Torstol seed (4,567)1.11 × Watermelon seed (111)0.07 × Willow seed (5.35)0.063 × Mahogany seed (15.9)0.063 × Maple seed (216)0.063 × Teak seed (4.69)0.049 × Papaya tree seed (72.49)0.035 × Palm tree seed (634)0.063 × Yew seed (1,402)0.042 × Magic seed (3,692)0.021 × Dragonfruit tree seed (3,732)0.014 × Celastrus seed (279)0.014 × Redwood tree seed (415)0.028 × Spirit seed (2,518)13.2 × Manta ray (19,853)19.8 × Raw shark (11,781)39.6 × Shark lure (10,058)20.53 × Dragon bones (46,631)2.2 × Scaly blue dragonhide (1,505)0.0073 × Jar of decay (446)0.0044 × Draconic visage (14,839)0.0044 × Skeletal visage (63,507)0.73 × Rare drop table (5,873)74,800 × Coins (74,800)

    The listed profit rate assumes 22 kills per hour, but up to 28 is possible with maxed stats and gear. Your expected profit will vary depending on your kills per hour.

    For overall boss strategy, please see the strategy page for Vorkath.

    As special attack energy is required for this setup, please note that it is required to have at least a Restoration pool or similar form of special attack restoration - the Clan Wars FFA portal does not regenerate special attack energy. If you lack a pool in your own POH, it is necessary to use someone else's to be able to maintain a consistent kill rate, though using someone else's POH will result in much longer delays between trips and therefore much less profit.

    Before the fight starts, equip your melee gear with a Bandos godsword equipped and use the special attack on Vorkath with Piety and Protect from Magic active. If aiming for multiple kills per trip, using one spec initially may be ideal to save special attack energy; otherwise, use two. Even if at the start of a new trip both specs miss or hit very low, it usually isn't faster to teleport out and restart with full special attack energy.

    After landing the special attacks, equip your range gear and pray Protect from Magic and Rigour. Protecting from Magic is necessary to prevent dragonfire damage from Vorkath; unfortunately, with the blowpipe strategy, range damage must be tanked and will be a primary source of damage intake per trip.

    You should expect 1-4 kills per trip, limited by food, although up to 4-5 is possible. It is advisable to reserve special attack energy for successive kills, as long as supplies are high, as more kills per trip generally translate to more kills per hour and profit.

    See also


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