Clue scroll (master)

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Clue scroll (master) detail.png

A clue scroll (master) is the highest tier of clue scroll.

Players can obtain a master clue scroll from the following methods:

  • By bringing one each of the easy, medium, hard and elite clue scrolls to Watson, who is located in the large, fenced-in house west of the Forthos Ruin in Hosidius. It should be noted that if you have an incomplete master scroll and attempt to obtain a new scroll, Watson will take all lower tier scrolls but NOT give you a master scroll until either you complete the original scroll or discard it.
  • As a potential reward from completing any easy, medium, hard or elite treasure trails, with the chances of obtaining them being 1/50, 1/30, 1/15, and 1/5 respectively.

Like elite and hard clue scrolls, master clue scrolls also have combat encounters. They include a Brassican Mage, double agent or three Ancient Wizards (in multi-combat areas). As their tier suggests, master clues require a myriad of usually high-levelled items, requirements and quests in order to complete them.

It should be noted, that if a player dies in the Wilderness with a clue scroll in above level 20, it will disappear whether it's a PvP death or not, unless it is an item kept on death, or if that player has a clue box. Players will find that the clue scroll will be gone upon returning to their loot otherwise. However, when dying in the Wilderness with a clue box, provided the player returns quick enough, the clue will stay in the inventory while the clue box is lost. Players may find it beneficial to carry a Wilderness Sword (to cut webs), Royal Seed Pod/Teleport Crystal and/or an Explorer's Ring, as clue scrolls are always kept above these items; these however will be lost upon death and duplicates are easily obtainable. In lower wilderness however (level 20 or lower) in PvP death, the unprotected clue will stay on the ground for up to 1 hour. The same goes for reward caskets. If you die in lower Wilderness due to a monster you will always keep the clue whether protected or not.

Master clue scrolls can be between 6 and 8 steps long, and give a master reward casket upon completion.

Types of clues[edit | edit source]

Please note that it is possible to receive the same clue more than once.

Requirements[edit | edit source]

Skill requirements

Certain clues will require items that need a certain skill requirement in order to wear, wield or access. The table below shows the highest skill requirement, in order to complete every master clue. Quest skill requirements are not noted in this table. Sherlock may also give you skill challenges which require certain skill levels to complete. Temporary skill boosts can be used for non-combat skill challenges.

Skill level Details
Attack 75 Required to wield godswords and Arclight.
Strength 70 Required to equip Torag's hammers and Dharok's greataxe.[r 1]
Defence 70 Required to wear Barrows armour.
Agility 80 Required to complete a lap of the Rellekka Rooftop Course with full graceful outfit.
Cooking 72 Required to dissect a sacred eel.
Crafting 87 Required to craft a light orb.
Farming 85 Required to plant spirit saplings and to enter the high tier of the Farming Guild.
Firemaking 90 Required to light redwood logs.
Fishing 87 Required to fish a sacred eel.
Fletching 81 Required to fletch rune darts.
Herblore 87 Required to make anti-venom.
Magic 90 Required to cast Fishing Guild Teleport and Master Reanimation.
Mining 85 Required to mine runite ore with full prospector kit.
Ranged 70 Required to wear black dragonhide armour and Karil's equipment.[r 1]
Runecraft 77 Required to runecraft blood runes.
Smithing 88 Required to smith a rune med helm.
Slayer 85 Required to kill a reanimated abyssal.
Thieving 85 Required to pickpocket an elf.
Woodcutting 90 Required to cut a redwood tree with full lumberjack outfit.
  1. 1.0 1.1 An emote clue requires any Barrows equipment set.

Quest requirements[edit | edit source]

Some clues require access to areas or NPCs which may require quests. Some only require to start the quest in order to gain access.

Quest Details
Shades of Mort'ton Required to burn a Fiyr remain.
Cold War (partial completion) Required for the clockwork suit and access to the Iceberg.
Desert Treasure Required for access to the Shadow Dungeon and ability to wield Ancient staff. Required for access to the Ice Path.
Dragon Slayer I Required to equip rune platebody.
Dragon Slayer II Required to access Myths' Guild.
Family Crest Required to equip cooking gauntlets.
Heroes' Quest Required to wield dragon battleaxe.
The Fremennik Isles Required to equip helm of neitiznot.
Priest in Peril Required for access to Mort'ton and Barrows.
Fairytale II - Cure a Queen Required for access to Enchanted Valley.
The Fremennik Trials (started) Required to talk to Falo the Bard.
The Lost Tribe (partial completion) Gives access to Goblin Salute emote.
Recipe for Disaster Required to show Falo the Bard Barrows gloves.
Mourning's End Part II Gives access to the Death altar and the area around it.
Making Friends with My Arm Required to talk to Snowflake.
Making History Required to talk to Jorral at his outpost.
Legends' Quest Required for access to the Legends' Guild, bull roarer, wear cape of legends and dragon sq shield.
Darkness of Hallowvale Required for access to Meiyerditch.
Icthlarin's Little Helper (start) Required for access to Jalsavrah.
Royal Trouble Required for access to the Miscellania and Etceteria Dungeon.
Underground Pass Required for Iban's staff and for access to Iban's Temple.
Regicide (started) Required for access to Port Tyras and Zul-Andra.
Swan Song Required to access Piscatoris Fishing Colony.
Lunar Diplomacy (started) Required to access Lunar Isle.
Shadow of the Storm Prerequisite for Arclight.
The Great Brain Robbery Required to wield barrelchest anchor.
Roving Elves Required to wield crystal bow.
Monkey Madness I Required to wield dragon scimitar.
In Aid of the Myreque Required to wield rod of ivandis.
Wanted! Required to wear white armour.
The General's Shadow Required to wear shadow sword.
Curse of the Empty Lord Required to talk to Viggora
Song of the Elves Required to access Prifddinas

Other requirements[edit | edit source]

Requirement Details
100% Arceuus Favour To bind a blood rune at the blood altar, to create a Reanimated abyssal and to create a Barrows teleport tablet.
75% Hosidius Favour To enter the Woodcutting Guild.
100% Piscarilius Favour To catch an anglerfish in Port Piscarilius.
100% Shayzien Favour To kill a Lizardman shaman.
Full angler's outfit To complete a challenge for Sherlock
Full lumberjack outfit To complete a challenge for Sherlock
Full prospector's outfit To complete a challenge for Sherlock; Varrock armour 4 can be substituted for prospector jacket
Full graceful outfit To complete a challenge for Sherlock
Fire cape To complete an emote clue.
Infernal axe To show Falo the Bard
Fighter torso To show Falo the Bard

Possible rewards[edit | edit source]

The average loot roll is worth 124,860. On average, master clues are worth 749,160.

As well as the unique Treasure Trails rewards shown below, players may also receive a variety of other items. A more detailed overview of all possible rewards can be found at reward casket (master).

Image Name
Dragon platebody ornament kit.png Dragon kiteshield ornament kit.png Dragon defender ornament kit.png Anguish ornament kit.png Torture ornament kit.png
Occult ornament kit.png Armadyl godsword ornament kit.png Bandos godsword ornament kit.png Saradomin godsword ornament kit.png Zamorak godsword ornament kit.png Tormented ornament kit.png
Ornament kits
3rd age axe.png 3rd age pickaxe.png 3rd age druidic robe top.png 3rd age druidic robe bottoms.png 3rd age druidic cloak.png 3rd age druidic staff.png 3rd age equipment (along with all
other 3rd age items)
Gilded scimitar.png Gilded platebody.png Gilded full helm.png Gilded equipment (all pieces)
Lesser demon mask.png Greater demon mask.png Black demon mask.png Jungle demon mask.png Old demon mask.png Demon masks
Arceuus hood.png Hosidius hood.png Lovakengj hood.png Piscarilius hood.png Shayzien hood.png Great Kourend city hoods
Samurai kasa.png Samurai shirt.png Samurai greaves.png Samurai gloves.png Samurai boots.png Samurai armour
Mummy's head.png Mummy's body.png Mummy's legs.png Mummy's hands.png Mummy's feet.png Mummy outfit
Ankou mask.png Ankou top.png Ankou's leggings.png Ankou gloves.png Ankou socks.png Ankou outfit
Hood of darkness.png Robe top of darkness.png Robe bottom of darkness.png Gloves of darkness.png Boots of darkness.png Robes of darkness
Ring of coins.png Ring of coins
Left eye patch.png Left eye patch
Obsidian cape (r).png Obsidian cape (r)
Fancy tiara.png Fancy tiara
Half moon spectacles.png Half moon spectacles
Ale of the gods.png Ale of the gods
Bucket helm (g).png Bucket helm (g)
Bowl wig.png Bowl wig
Bloodhound.png Bloodhound
Scroll sack.png Scroll sack

Item sources[edit | edit source]

For an exhaustive list of all known sources for this item, see here (include RDT).
Reward casket (easy)N/A Casket.png11/50
Reward casket (elite)N/A Casket.png11/5
Reward casket (hard)N/A Casket.png11/15
Reward casket (medium)N/A Casket.png11/30

Changes[edit | edit source]

Date Changes
11 April 2019

The item was graphically updated.

9 March 2017

The item's value was increased from 1 to 20.

2 July 2015
(update | poll)

All clue scrolls now have a right-click 'Check steps' option that will allow you to see exactly how many steps you have completed so far.

Gallery (historical)[edit | edit source]

Clue scroll (v1) detail.png
Clue scroll (master) detail.png
Clue scroll v1.png
Clue scroll (master).png
6 July 2016 –
11 April 2019
11 April 2019 –