Treasure Trails
| Treasure Trails | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 5 May 2004 (Update) | ||||||||||||||||||
| Type | Distraction and Diversion | ||||||||||||||||||
| Members | No | ||||||||||||||||||
| Location | Global | ||||||||||||||||||
| League region | N/A | ||||||||||||||||||
| Reward currency | No | ||||||||||||||||||
| Music | Box of Delights (Mimic) | ||||||||||||||||||

Treasure Trails is a Distraction and Diversion which involves solving clue scrolls. Clue scrolls contain a number of randomly chosen clues and riddles for the player to solve in steps to eventually find a reward casket, which could contain unique rewards. While the activity is available to free-to-play players, only beginner clues can be found and completed in free-to-play worlds.
Difficulty levels
[edit | edit source]Clue scrolls have six types of difficulty levels, these are: beginner, easy, medium, hard, elite, and master. More difficult trails provide more valuable rewards. Every tier of clue scroll has their own requirements, increasing in complexity for higher tiers. In general, higher tiers feature more complex puzzles to solve, more remote locations to reach, and tougher quests and item requirements. Higher tiers are also likely to have medium or high level skill requirements. In most cases, players can boost these skills in order to meet the requirement.
| Tier | Length | Guide | Requirements | Item sources | Rewards | ||
|---|---|---|---|---|---|---|---|
| Beginner | 1-3 steps | Beginner clues guide | Requirements | List of sources | |||
| Easy | 2-4 steps | Easy clues guide | Requirements | List of sources | |||
| Medium | 3-5 steps | Medium clues guide | Requirements | List of sources | |||
| Hard | 4-6 steps | Hard clues guide | Requirements | List of sources | |||
| Elite | 5-7 steps | Elite clues guide | Requirements | List of sources | |||
| Master | 6-8 steps | Master clues guide | Requirements | List of sources | |||
Obtaining Clues
[edit | edit source]Clue scrolls are acquired through a great number of different activities, where the difficulty of the activity generally corresponds to both the tier of clue dropped, and it's drop rate. Some of the activities that commonly provide clue scrolls include killing monsters, skilling, and opening impling jars.
For skilling, players can acquire clue scrolls through specific Woodcutting, Fishing and Mining methods. All skilling nodes can potentially reward clue scrolls of all tiers except master, though the drop rate is influenced by the skilling requirement. This is also increased depending on the player's corresponding skilling level, though clue scrolls from skilling methods are significantly rarer than from other sources.
Clue scrolls are usually dropped as a tertiary (bonus) drop, and the drop rate may be increased through several methods; for example, an imbued ring of wealth doubles the drop rate of clues from killing monsters in the Wilderness, and completion of the Medium Falador Diary increases the drop rate of clues from Falador's guards by 20%. Completion of the Easy, Medium, Hard and Elite tier of Combat Achievements additionally increases the drop rate of the corresponding clue tier by 5%. These bonuses all stack with each other.
Stacking limitations
[edit | edit source]You can only have one of each type of clue scroll in your inventory or bank. However with the completion of X Marks the Spot, players will receive scroll boxes instead of clue scrolls directly: opening them will reward the player with a clue scroll. Unlike regular clue scrolls, these boxes are stackable, starting with a limit of 2. This limit is shared across boxes and scrolls (i.e, 1 scroll and 1 box is the same as 2 boxes for the sake of the limit). This limit can be increased twice per tier (for that tier only) by completing a specific number of clues in that tier and opening reward caskets. There is an additional special Mimic scroll case which increases the stack limit of all tiers by +1. Hence, there is a maximum stack limit size of 5 for any given scroll tier.
If you drop your clue scroll on the ground, it is possible to receive additional scrolls beyond the limit before it despawns. You can manipulate this mechanic - for more information see this guide.
If the player has reached the cap for the clue scroll of that tier, they will receive the message If the player tries to pick up a clue scroll while having one in their possession of the same tier, they will get the message If the player has reached the cap and tries to pick up a scroll box, the box will be destroyed, with the message
Risks
[edit | edit source]While it is possible to complete a Treasure Trail without any major requirements, it is highly recommended players meet the necessary requirements for the difficulty of each clue scroll so they may be done without issue. Failure to do so will likely result in the player having to abandon the Treasure Trail, as it is usually a loss of time, especially for lower levels if they cannot complete the step.
Treasure Trails will take players across all of Gielinor. Hard, Elite and Master steps can direct players into varying areas in the Wilderness, and players should be extremely careful if they do one of these steps.
It should be noted that if a player dies in the Wilderness with a clue scroll (or reward casket) in level 20 or higher Wilderness and it is not one of the top 3 kept items (or top 4 with Protect Item prayer) or is not protected by a clue box (in which case the player will lose the box but keep the scroll), the clue scroll will disappear, regardless of whether it's a PvP death or not. In lower Wilderness however (level 20 or lower), in PvP death, an unprotected clue scroll will stay on the ground for up to one hour. Players may find it beneficial to carry a Wilderness sword (to cut webs), Royal Seed Pod/Teleport Crystal and/or an Explorer's ring, as clue scrolls are always kept above these items; they will be lost upon death but duplicates are easily obtainable.
If players die to a monster outside of the Wilderness they will always keep their clue scroll, whether protected or not, as it is an untradeable item.
Solving the Treasure Trails
[edit | edit source]See the table below for links to the pages with solutions for each clue.
| Tier | Anagrams | Challenge scrolls | Ciphers | Coordinates | Cryptic clues | Emote clues | Hot Cold | Light boxes | Maps | Puzzle boxes | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Beginner | Solutions | N/A | N/A | N/A | Solutions | Solutions | Solutions | N/A | Solutions | N/A | |
| Easy | N/A | N/A | N/A | N/A | Solutions | Solutions | N/A | N/A | Solutions | N/A | |
| Medium | Solutions | Solutions | Solutions | Solutions | Solutions | Solutions | N/A | N/A | Solutions | N/A | |
| Hard | Solutions | Solutions | Solutions | Solutions | Solutions | Solutions | N/A | N/A | Solutions | Solutions | |
| Elite | Solutions | Solutions | N/A | Solutions | Solutions | Solutions | N/A | N/A | Solutions | Solutions | |
| Master | Solutions | N/A | N/A | Solutions | Solutions | Solutions | Solutions | Solutions | N/A | Solutions | |
Antagonists
[edit | edit source]In hard and higher-levelled Treasure Trails, some steps will require the player to fight a random enemy based on the Treasure Trail's tier when the correct spot is dug at, as indicated with the list below:
| Tier | Coordinate clues | Emote clues | |||||
|---|---|---|---|---|---|---|---|
| Level(s) | Enemy | Location | Level | Enemy | Location | ||
| Beginner | N/A | ||||||
| Easy | N/A | ||||||
| Medium | N/A | ||||||
| Hard | 108 | Non-Wilderness | 108 | Double agent | Non-Wilderness | ||
| 65 | Wilderness | 65 | Double agent | Wilderness | |||
| Elite | 97 | Anywhere | N/A | ||||
| 125 | Anywhere | ||||||
| Master | 98, 98, 112 | Multicombat | 141 | Double agent | Anywhere | ||
| 140 | Single-way combat | ||||||
STASH units
[edit | edit source]STASH units (short for "Store Things And Stuff Here"), also known as hidey holes, are storage units for emote clue items, saving bank space and bank trips, especially for players who complete many Treasure Trails.
STASH units require varying levels of Construction in order to be constructed, which can be boosted. All STASH units require nails, and the plank needed corresponds to its tier.
There are 107 STASH units in total found throughout Gielinor. These locations are initially labelled as inconspicuous bushes/crates/holes/rocks, and, once built, become usable STASH units. Players can check which units they've already built/filled by visiting Watson and reading the noticeboard within his house, or by building a S.t.a.s.h chart in a player-owned house.
As with all player-constructed items, a hammer and saw are required to build STASH units.
Depending on the scenery the emote clue is located in, STASH may differ in appearance to appear as inconspicuous as possible. For a list of the locations of all STASH units as well as its building materials, visit this page.
| Inconspicuous objects | |||
|---|---|---|---|
| Bush | Crate | Hole | Rocks |
| Constructed STASH units | |||
| Bush | Crate | Hole | Rocks |
Rewards
[edit | edit source]| Treasure Trail complete! | |
|
The music that plays upon completing a Treasure Trail.
| |
There are a total of 638 unique rewards from all tiers of clue scrolls. The tier of items and their average value tends to increase with higher tiers of clue scrolls, with exceptions for sought-after items in lower tiers such as the medium tier reward of ranger boots. All tiers except for beginner can reward items from the universal drop table. Starting with the hard tier, rewards may also include items from the mega rare tables, such as gilded equipment or 3rd age equipment.
Universal rewards
[edit | edit source]Universal rewards are only available from easy Treasure Trails and above.[1]
| Image | Description |
|---|---|
| 10,000-15,000 coins. | |
| God pages for God books. | |
| God blessings | |
| Gnomish firelighters. | |
| Charge dragonstone jewellery scrolls | |
| Purple sweets | |
| Teleport scrolls | |
| Master scroll book | |
| Clue scroll (master) |
Beginner rewards
[edit | edit source]As well as unique Treasure Trails rewards, players may also receive a variety of items. A more detailed overview of all possible rewards can be found at reward casket (beginner).
| Image | Name |
|---|---|
| Bear feet | |
| Mole slippers | |
| Frog slippers | |
| Demon feet | |
| Sandwich lady outfit | |
| Ornament kits (Zamorak, Saradomin, and Guthix) | |
| Trimmed monk's robes | |
| Amulet of defence (t) | |
| Jester cape | |
| Shoulder parrot |
Easy rewards
[edit | edit source]As well as the unique Treasure Trails rewards, players may also receive a variety of items such as black armour, black weapons, willow shortbows, coifs, leather armour, yew shortbows, salmon, trout and steel pickaxes.
Medium rewards
[edit | edit source]As well as the unique Treasure Trails rewards shown below, players may also receive a variety of other items. A more detailed overview of all possible rewards can be found at reward casket (medium).
Hard rewards
[edit | edit source]As well as the unique Treasure Trails rewards shown below, players may also receive a variety of other items. A more detailed overview of all possible rewards can be found at reward casket (hard).
Elite rewards
[edit | edit source]As well as the unique Treasure Trails rewards shown below, players may also receive a variety of other items. A more detailed overview of all possible rewards can be found at reward casket (elite).
Master rewards
[edit | edit source]As well as the unique Treasure Trails rewards shown below, players may also receive a variety of other items. A more detailed overview of all possible rewards can be found at reward casket (master).
| Image | Name |
|---|---|
| Ornament kits | |
| 3rd age equipment (along with all other 3rd age items) | |
| Gilded equipment (all pieces) | |
| Demon masks | |
| Kourend city hoods | |
| Samurai armour | |
| Mummy outfit | |
| Ankou outfit | |
| Robes of darkness | |
| Ring of coins | |
| Left eye patch | |
| Obsidian cape (r) | |
| Fancy tiara | |
| Half moon spectacles | |
| Ale of the gods | |
| Bucket helm (g) | |
| Bowl wig | |
| Bloodhound | |
| Scroll sack |
Average rewards value
[edit | edit source]Opening a Reward casket generates a certain number of rolls on the relevant loot tables. The table below shows the expected gold values per loot roll, and the expected gold values per completed clue taking into account the average number of generated rolls.
| Tier | Average gp per roll |
Average gp per clue | |
|---|---|---|---|
| Beginner | 1,429.00 | 2,858.00 | |
| Easy | 11,146.00 | 33,440.00 | |
| Medium | 30,902.00 | 123,608.00 | |
| Hard | 26,559.00 | 132,799.00 | |
| Elite | 60,317.00 | 301,585.00 | |
| Master | 124,599.00 | 747,598.00 | |
Milestone rewards
[edit | edit source]There are milestone rewards for each tier of clue scrolls. Each can be obtained by completing a specific amount of clue scrolls of that tier:
- Beginner:
Explore — 600 scrolls - Easy:
Large spade — 500 - Medium:
Clueless scroll — 400 - Hard:
Uri transform — 300 - Elite:
Heavy casket — 200 - Master:
Scroll sack — 100
| Tier | Minor Case | Major Case | |
|---|---|---|---|
| Beginner | 50 | 100 | |
| Easy | 100 | 200 | |
| Medium | 100 | 250 | |
| Hard | 50 | 150 | |
| Elite | 50 | 150 | |
| Master | 25 | 75 | |
If any of the items are lost, they can be re-obtained by completing another clue scroll of its tier.
Ranks
[edit | edit source]A player may check the amount of Treasure Trails they have completed by clicking on the Treasure Trail Statistics or by checking the adventure log in their player-owned house. These interfaces also show the player's Treasure Trails rank.
| Completed clue scrolls | Rank |
|---|---|
| 0–100 | Beginner |
| 101–200 | Novice |
| 201–400 | The Explorer |
| 401–600 | Treasure Hunter |
| 601–1000 | Expert |
| 1,001–1,500 | Elite |
| 1,501–2,000 | Master |
| 2,001+ | Legend |
Changes
[edit | edit source]| Date | Changes |
|---|---|
| 2 July 2025 (Update | poll) |
|
| 6 March 2024 (Update) |
|
| 17 February 2021 (Update) |
Two new elite Treasure Trail steps were added. |
| 11 April 2019 (Update | poll) |
A treasure trails expansion introduces beginner clues, music track clues, the Mimic boss, and new clues and rewards across all clue tiers. Additionally, reward caskets were made stackable and inventory icons for clue tiers have been made distinct. |
| 6 July 2016 (Update | poll) |
A treasure trails expansion introduces master clues (including Falo the Bard, Hot/cold clues, master puzzle boxes, and lightbox puzzles). Cipher clues are introduced to medium and hard clues. New rewards are added to all tiers. |
| 8 October 2015 (Update) |
Increased the zone check for an emote clue at the Observatory. |
| 2 July 2015 (Update | poll) |
All clue scrolls now have a right-click 'Check steps' option that will allow you to see exactly how many steps you have completed so far. |
| 18 June 2015 (Update) |
You will now be able to have up to one clue scroll of each tier and will be able to complete clue scrolls of different tiers simultaneously. |
| 22 January 2015 (Update) |
You can no longer receive a clue scroll if Priestess Zul-Gwenwynig is protecting one for you. |
| 17 July 2014 (Update | poll) |
|
| 19 June 2014 (Update | poll) |
You can no longer receive a clue scroll drop if you have a skill challenge scroll. Appended text on various clue scrolls to make them a little clearer. Fixed a few clue scroll typos. |
| 12 June 2014 (Update) |
|
| 1 May 2014 (Update) |
Clue scrolls are now universally dropped in addition to other drops rather than instead of them. |
Trivia
[edit | edit source]- If a player's loot from a clue scroll is worth exactly 1 coin, they will receive the unique message .
References
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