Prayer
| Prayer | ||||
|---|---|---|---|---|
| Released | 4 January 2001 (Update) | |||
| Members | No | |||
| Type | Combat | |||
| Statistics | ||||
| Players with 99 |
217,114 as of 1 April 2026 - update | |||
| Players with 200M XP |
323 as of 2 April 2026 - update | |||

Prayer is a non-members combat skill, trained by using remains in various ways.
Bones can be buried, offered to gilded altars with incense burners, offered to the altar in the Chaos Temple, converted into Ectofuntus, converted to Blessed bone shards and offered at the Libation bowl, or have Sinister Offering cast on them. Demonic ashes can be scattered or converted into experience with Demonic Offering. Players can also kill monsters that were reanimated with reanimation spells, or cremate shade remains to unlock chests. These chests can drop pieces of the zealot's robes, a skilling outfit which gives a 1.25% chance per piece to save most remains when used.
Prayers are unlocked as the level in the skill goes up. They can assist the player in combat, for instance, with boosted Attack, immunity to Magic damage, or faster Hitpoint regeneration. As long as prayers are activated, the player's prayer points are slowly drained. These points are required to have prayers enabled, and can be regained by praying at any altar. Using the prayer flicking mechanic can be beneficial for saving prayer points.
| Prayer level up - normal | |
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The music that plays when levelling up.
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| Prayer level up - with unlocks | |
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The music that plays when levelling up and unlocking new content.
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Prayer points
edit

Prayer points are a measure of the player's ability to use prayers and are shown as a whole-point integer; in the background, it is represented as a fraction. This fraction can be reset through a Rejuvenation pool or dying. Drinking a Prayer potion will NOT reset it. A player's maximum, unboosted number of prayer points is equal to their Prayer level. Prayer points can be restored in several ways, including praying at an altar, using a rejuvenation pool (or better) in a player-owned house, or drinking a dose of a prayer potion.
The player's current prayer points are displayed on the game's skills tab and are displayed by the minimap if the Data orb option is toggled on. The number of prayer points the player has remaining is an indication of how long a player can use prayers before having to restore them. The player can left-click on the prayer orb to begin using quick prayers, or the player can right-click on the prayer orb to set up their desired quick prayers.
The player's maximum prayer points can be raised permanently by levelling up the prayer skill or temporarily with boosts (e.g., by using the ancient mace or the Eldritch nightmare staff).
Recharging points
editPlayers can recharge their prayer points to maximum using an altar, identified by an altar
icon on the world map and minimap.
Praying at the following altars will recharge the player's prayer points above the maximum:
- The Altar of Nature in the Nature Grotto
- The Edgeville Monastery (requires level 31 Prayer)
- Altars found within the God Wars Dungeon boss chambers.
Consumables
editAdditionally, players can recharge their prayer points with consumables. Prayer potions, Super restores, Sanfew serums, Zamorak brews, Ancient brews, and Forgotten brews will recharge prayer points proportional to the player's Prayer level. Eating jangerberries or drinking a Tonameyo White restores 1 prayer point each. Drinking a Moonlight moth mix restores 22 prayer points per dose to the drinker and, if in a multicombat area, up to 3 adjacent players.
| Consumable | Prayer Points Restored | |
|---|---|---|
| Prayer potion | +7 to +31 (+7 to +33 using a holy wrench) | |
| Prayer mix | ||
| Super restore | +8 to +32 (+8 to +34 using a holy wrench) | |
| Blighted super restore | ||
| Super restore mix | ||
| Sanfew serum | +4 to +33 (+4 to +35 using a holy wrench) | |
| Zamorak brew | +0 to +9 | |
| Zamorak mix | ||
| Ancient brew | +2 to +11 | |
| Forgotten brew | ||
| Jangerberries | +1 | |
| Tonameyo white | +1 | |
| Moonlight moth | +22 | |
| Moonlight moth mix | +22 to drinker and up to 3 adjacent players | |
| Moonlight potion | +18 to +36 depending on the player's Prayer and Herblore levels. Only available in Neypotzli. | |
| Prayer regeneration potion | +1 every 12 ticks over 8 minutes (+66 total) | |
| Bottle of elidinis's life water | +25 | |
| Bluefin | +5 | |
Spells
editDemonic Offering and Sinister Offering are the only two spells that restore prayer points; both are on the Arceuus spellbook.
- Demonic Offering sacrifices up to three demonic ashes in the inventory; each set of ashes restores one prayer point, infernal ashes restore two.
- Sinister Offering sacrifices up to three bones in the inventory; each set of bones restores one prayer point.
- Ourg, dagannoth, hydra, and superior dragon bones restore two points.
Equipable items
editThe special attacks of some weapons will restore prayer points. The ancient mace recharges the player's prayer points by 100% of the damage dealt. The eldritch nightmare staff recharges prayer points by 50% of the damage dealt. Lastly, the Saradomin godsword recharges by 25% of the damage dealt, rounded up.
The Falador shield will also recharge a certain percentage of prayer points. The shield will restore 25%, 50% or 100% with completion of the Falador diary easy, medium, and hard tiers, respectively. The shield may be used once a day with completion of the easy tier and may be used twice a day with completion of the elite tier.
Interactive scenery
editA player can use a rejuvenation pool (or better) to fully restore their prayer points along with additional benefits. The pool can be built in the Pool space of the superior garden in a player-owned house. Players can use the pool at another player's house, provided they are able to access it, i.e., restrictions on certain ironman accounts.
The pool of refreshment functions similarly to the pools in the POH, restoring the player's Prayer points, along with additional benefits. Two pools of refreshment are found in the chapel of the Ferox Enclave located in the Wilderness, and one is found in Daimon's Crater for the Bounty Hunter minigame.
After completion of the Spirits of the Elid quest, praying at the Elidinis Statuette restores Prayer points, along with additional benefits.
The Altar of the Damned, located in the central chamber of the Shade Catacombs. Players can sacrifice bleached bones at the altar to recharge their prayer points. Bleached bones are an untradeable drop from Undead Zealots.
The Spirit offerings, located in Auburnvale, can be used to restore 5/10/15/20 prayer points based on items gifted to the sprits.
Area effects
editA special area effect of the Catacombs of Kourend is that players who bury bones of any type within it will have a small amount of their Prayer points restored. This also applies if the bones are crushed via the bonecrusher, although the Prayer restoration effect of the bonecrusher necklace does not stack. Note scattering demonic ashes does not restore Prayer points - only bones.
| Bones | Prayer Points Restored | |
|---|---|---|
| Bones | +1 | |
| Big bones | +2 | |
| Dragon bones | +4 | |
Prayers list
edit
The prayer tab contains all of the available prayers. To activate a prayer, simply click it. This will show a beige circle around any active prayers, and will start to drain prayer points.
All prayers up to Mystic Might are available for free-to-play players, but prayers from Retribution onward require the player to be on a members' server. Additionally, certain prayers have additional requirements to unlock:
Chivalry and
Piety require completion of the Knight Waves
Deadeye and
Mystic Vigour must be unlocked through the untradeable deadeye prayer scroll and mystic vigour prayer scroll from the Royal Titans, and will permanently override
Eagle Eye and
Mystic Might when unlocked
Preserve,
Rigour, and
Augury must be unlocked through the torn, dexterous, and arcane prayer scrolls from the Chambers of Xeric
| Prayer | Effect | Drain rate | Drain effect[a] | Members | Overhead | ||
|---|---|---|---|---|---|---|---|
| 1 | Thick Skin | +5% Defence | 1 point per 36 seconds | 1 | No | ||
| 4 | Burst of Strength | +5% Strength | 1 point per 36 seconds | 1 | No | ||
| 7 | Clarity of Thought | +5% Attack | 1 point per 36 seconds | 1 | No | ||
| 8 | Sharp Eye | +5% Ranged attack and +5% Ranged Strength | 1 point per 36 seconds | 1 | No | ||
| 9 | Mystic Will | +5% Magic Attack and Defence | 1 point per 36 seconds | 1 | No | ||
| 10 | Rock Skin | +10% Defence | 1 point per 6 seconds | 6 | No | ||
| 13 | Superhuman Strength | +10% Strength | 1 point per 6 seconds | 6 | No | ||
| 16 | Improved Reflexes | +10% Attack | 1 point per 6 seconds | 6 | No | ||
| 19 | Rapid Restore | 2x restore rate for all skills, except Hitpoints and Prayer | 1 point per 36 seconds | 1 | No | ||
| 22 | Rapid Heal | 2x Restore rate for Hitpoints | 1 point per 18 seconds | 2 | No | ||
| 25 | Protect Item | Keep one extra item upon death | 1 point per 18 seconds | 2 | No | ||
| 26 | Hawk Eye | +10% Ranged Attack and +10% Ranged Strength | 1 point per 6 seconds | 6 | No | ||
| 27 | Mystic Lore | +10% Magic Attack and Defence. +1% Magic damage | 1 point per 6 seconds | 6 | No | ||
| 28 | Steel Skin | +15% Defence | 1 point per 3 seconds | 12 | No | ||
| 31 | Ultimate Strength | +15% Strength | 1 point per 3 seconds | 12 | No | ||
| 34 | Incredible Reflexes | +15% Attack | 1 point per 3 seconds | 12 | No | ||
| 37 | Protect from Magic | 100% protection from magic attacks by NPCs, 40% from players | 1 point per 3 seconds | 12 | Yes | ||
| 40 | Protect from Missiles | 100% protection from ranged attacks by NPCs, 40% from players | 1 point per 3 seconds | 12 | Yes | ||
| 43 | Protect from Melee | 100% protection from melee attacks by NPCs, 40% from players | 1 point per 3 seconds | 12 | Yes | ||
| 44 | Eagle Eye | +15% Ranged attack and +15% Ranged Strength | 1 point per 3 seconds | 12 | No | ||
| 45 | Mystic Might | +15% Magic Attack and Defence, and +2% Magic damage | 1 point per 3 seconds | 12 | No | ||
| 46 | Retribution | Upon death, deals damage up to 25% of the player's base Prayer level to targets in a 3x3 radius | 1 point per 12 seconds | 3 | Yes | ||
| 49 | Redemption | Heals the player by 25% of their base Prayer level if they fall below 10% health, draining their prayer points fully | 1 point per 6 seconds | 6 | Yes | ||
| 52 | Smite | Reduces the opponent's prayer points by 25% of damage dealt | 1 point per 2 seconds | 18 | Yes | ||
| 55 | Preserve | Boosted stats last 50% longer | 1 point per 18 seconds | 2 | No | ||
| 60 | Chivalry | +15% Attack, +18% Strength, and +20% Defence | 1 point per 1.5 seconds | 24 | No | ||
| 62 | Deadeye | +18% Ranged attack, +18% Ranged Strength, and +5% Defence | 1 point per 3 seconds | 12 | No | ||
| 63 | Mystic Vigour | +18% Magic Attack and Defence, +5% Defence, and +3% Magic damage | 1 point per 3 seconds | 12 | No | ||
| 70 | Piety | +20% Attack, +23% Strength, and +25% Defence | 1 point per 1.5 seconds | 24 | No | ||
| 74 | Rigour | +20% Ranged attack, +23% Ranged Strength, and +25% Defence | 1 point per 1.5 seconds | 24 | No | ||
| 77 | Augury | +25% Magic Attack and Defence, +25% Defence, and +4% Magic damage | 1 point per 1.5 seconds | 24 | No | ||
Conflicting prayers
editNot all prayers may be active at once. When enabling a prayer while having conflicting prayer(s) already active, the active prayer(s) will be disabled and only the clicked prayer will be active. Most prayers are in a conflict group.
The only prayers without conflicting prayers, and thus can always be activated, are:
Rapid Restore,
Rapid Heal,
Protect Item, and
Preserve.
| Conflicting prayers | |||
|---|---|---|---|
| Defence Boosting Prayers[a] | |||
| Offence Boosting Prayers | |||
| Overhead Prayers | |||
Prayer drain
editWhile active, each prayer slowly depletes a player's prayer points. Different prayers drain prayer points at different rates. For example, a low-level prayer such as Thick Skin drains prayer significantly slower than its higher-level counterpart, Steel Skin.
Prayer bonus, determined by worn equipment, allows a player to slow the rate at which prayer points are drained. Players can view their prayer bonus in the Equipment Stats window. Only certain types of armour, clothing, weapons, and jewellery grant a prayer bonus.
In practice, each point of prayer bonus effectively increases the duration prayer points will last by 3.33%. For example, if a player uses the "Protect from Melee" prayer with a prayer bonus of 0, their prayer points would drain at a rate of 1 point every 3 seconds. If that player then equips armour, giving a prayer bonus of +15, the player can expect this duration to increase by 50%, draining 1 point per 4.5 seconds instead of 1 point every 3 seconds.
Prayer bonus does not help to stave off the side-effects of locations and monsters that drain Prayer.
Prayer drain mechanics
editEach prayer has an associated drain effect, and the total across all activated prayers is added to an internal prayer drain counter each game tick. Whenever this counter value exceeds a certain threshold, known as the player's prayer drain resistance, one prayer point is depleted, and that player's current prayer drain counter value decreases by their prayer drain resistance. As this can occur more than once per game tick, it is possible to lose more than one prayer point within a single game tick.[1]
Players have a base prayer drain resistance of 60, increased by 2 for every point of prayer bonus. In the example above, a player with a prayer bonus of +15 would have a prayer drain resistance of 90, instead of 60. This would result in prayer points taking an average of 50% longer to deplete. Prayer drain resistance can be calculated with the following formula:
The number of seconds it takes for one Prayer point to drain, requiring the summation of the drain effect of each Prayer as a drain effect, is then calculated with the following formula:
Quick prayers
edit

On 6 February 2014, data orbs were added with the Prayer icon being given the ability to select quick prayers. It can be left-clicked to activate or deactivate a group of prayers preselected by the player simultaneously. You can select which prayers are activated by right-clicking the button and choosing the "Setup quick-prayers" option. Before the addition of this function, players had to locate the prayer tab and activate them one by one. This function allows players to place many of the most useful prayers on immediate standby. It is very useful for prayer flicking. Quick prayers can also be used as an easy way to turn off all prayers by double left-clicking them (to turn quick prayers on, then off).
Prayer filtering
editBy enabling the prayers filter via right-clicking the prayer icon, players may alter the contents of their prayers interface based on several filters by clicking the "Filters" button at the bottom of the prayer interface:
- Lower tiers of tiered prayers
- Tiered prayers, even if multi-skill prayers are available
- Rapid Healing prayers
- Prayers that the player lacks the Prayer level to activate
- Prayers that the player lacks the requirements to activate
Once a player checks or unchecks the desired filter, tapping the "Filters" button again will display the filtered interface. Unlike the spellbook filtering, prayer icons will not enlarge if enough prayers are filtered out.
Following an update, third-party client developers were allowed to implement control over the visibility and order of individual prayers, though the feature is not present on official clients.
Prayer flicking
editFlicking lets a player use prayers in combat without having their prayer points drain continuously. A skilled player will turn prayers on right before their effects are required and turn them off immediately after. This will stop prayer from continuously draining between attacks. For prayer flicking involving protection prayers, the player will activate the prayer just before being hit, and turn it off immediately after the hit lands. This uses up very few prayer points and negates prayer point usage completely if done quickly enough.
Although flicking requires timing and skill, doing it successfully can save prayer points and allow a player to fight monsters for much longer, or increase damage rates with offensive prayers. In some cases, flicking can take advantage of mechanics, such as rendering Dessous unable to attack the player. If done perfectly, no prayer will be consumed regardless of how long the fight lasts.
Most players will not have perfect timing. Wearing gear with a high prayer bonus will help you prayer flick much longer. Flicking is considerably easier when fighting a monster that matches your weapon's speed, and/or when playing with sounds on. A metronome set to 100 beats per minute (or once every 0.6 seconds) can be used for practicing. If playing on a client or device without a metronome available, many songs ingame have 100 BPM which can be followed. Some examples that are easy to unlock include Sea Shanty 2, Dogs of War, and Null and Void.
Prayer flicking is a powerful technique, but it comes with several drawbacks. It requires high click intensity, as players must constantly toggle prayers on and off with precise timing. Mastering it takes time and practice, and even then, mistakes can be costly. In high-risk situations, a mistimed flick can leave a player vulnerable, resulting in unnecessary damage or even death. Additionally, the constant focus and effort required make it impractical for long fights or extended gameplay sessions.
How to prayer flick
edit

To prayer flick, one must activate and deactivate a prayer so it is active on the needed game tick. If flicking a combat prayer, this is the tick you attack. If flicking a protection prayer, this is the tick your enemy attacks (which is typically when their attack animation begins, not necessarily the tick in which you take damage). If flicking against monsters, it will help immensely to know the monster's attack speed.

While it is possible to prayer flick against monsters that use Magic or Ranged attacks, it is best to practice against monsters that use melee at a 2.4-second (4 tick) interval while using a 4-tick weapon if you are learning how to flick for the first time. Practicing during Slayer tasks is a relatively safe and yet rewarding way to learn. Mutated Bloodvelds are an example of a good monster to practice at: they are not aggressive, their hits are accurate (meaning you will see easily when you make a mistake), and they are easy to reach.
In essence, when using protection prayers, activate the prayer just before the opponent's attack animation begins (for example, a ranger raising his bow and shooting the arrow, or a meleer swinging his sword). When using offensive prayers, activate the prayer just before your attack animation begins (and the experience drop shows up, if your hit is successful). To consume no prayer points, turn the prayer off within the next tick. This is often called lazy flicking.
Note: Latency to the server is unavoidable; usually, the ping is 20 to 150 milliseconds to the closest server. Keep this in mind when prayer flicking.
There are some exceptions to the rule of protection prayer having to be active on the first tick of the attack: for example, many of TzTok-Jad, The Nightmare, and Verzik Vitur's attacks are calculated shortly after the start of their attack animation to allow the player to react to them switching between their attacks; and similarly many of Scurrius and The Leviathan's attacks are only calculated when their projectiles reach the player.
1-tick prayer flicking
edit
While this method is extremely click-intensive, it is possible to have your prayers active at all times while not draining any prayer points. 1-tick prayer involves deactivating and reactivating your prayers on every single game tick, and requires precise timing along with strict adherence to the click pattern. Notably, this is the only way to reliably protect yourself in a multi-combat zone filled with aggressive enemies without expending prayer points, and it works against enemies that cannot be reliably prayer-flicked against due to varying attack speeds (such as cave horrors). In addition, it can reliably be used for both protection and offensive prayers, to nullify and deal more damage at the same time. When done correctly, your overhead prayer should be visible at all times, but you will not lose any prayer points.
The Preserve and Rapid Heal prayers provide no benefit when using this technique. This is because Preserve needs to be continuously active for at least 15 seconds before the next stat drain in order for it to be extended and Rapid Heal resets your health regeneration timer to 30 seconds every time it is activated. While 1-tick flicking rapid heal entirely prevents health regeneration which is relevant for Dharok's set, it is far more click intensive than using a self-damaging item every 60 seconds or just toggling rapid heal once every 29 seconds to stay at 1 Hitpoint.
| Ticks | Game Action |
|---|---|
| 1 | Turn prayer on |
| 2+ | Turn prayer off, turn prayer back on before tick is over |
While 1-tick flicking can be performed with just a single prayer, the quick-prayer orb is almost always used instead in order to maintain both offensive and defensive prayers without spending prayer points, although it is essentially limited to one set of prayers at a time. The prayer book can be used for 1-tick flicking with more versatility, but it is much more difficult and straining.
Prayer drain is calculated once per tick based on your active prayers but attacks are only affected by prayers that were active at the start of that game tick, so offensive and defensive prayers do not apply to anything on the tick that they are activated. In order to compensate for this, the game does not drain prayer for prayers on the tick they are activated. 1-tick flicking works because your prayers are active at the start of each game tick so they affect every attack but by deactivating and reactivating them before the next tick the game also thinks those prayers were just activated when you get to the end of each tick so prayer is never drained.
Equipment that affects Prayer
editSome equipment can bypass or disable other players' overhead protection prayers, as well as drain, restore, or depend on Prayer.
Most of this equipment cannot bypass monster protection prayers, except Verac's set against the Kalphite Queen.
Special attacks
edit| Weapon | Notes | |
|---|---|---|
| Ancient mace | The ancient mace's special attack ignores Protect from Melee when used against players and drains their Prayer by the amount of damage inflicted, while restoring the user's Prayer by the same amount. It can restore the user's Prayer above their base level. | |
| Dragon scimitar | The dragon scimitar's special attack is more accurate and will disable as well as prevent a player from using their overhead protection prayers if it is a successful hit, for 5 seconds. | |
| Dragon sword | The dragon sword's special attack hits the target with 25% increased accuracy and damage, and ignores Protect from Melee when used against players. | |
| Abyssal bludgeon | The abyssal bludgeon's special attack deals a hit with 0.5% extra damage for every prayer point the attacker is missing. | |
| Bandos godsword | The Bandos godsword's special attack increases damage dealt by 21% and doubles the accuracy, draining one of the target's Combat stats by the amount of damage dealt, until it reaches 0. If the stat drained reaches 0 before all of the damage can be accounted for, another stat will be drained by the amount remaining. Stats are drained in the following order: Defence, Strength, Prayer, Attack, Magic, Ranged. | |
| Saradomin godsword | The Saradomin godsword's special attack increases damage dealt by 10% and doubles the accuracy. If it is a successful hit, it restores the user's Hitpoints by 50% of the damage dealt (with a minimum of 10 Hitpoints) and Prayer by 25% of damage dealt (with a minimum of 5 prayer points). | |
| Eldritch nightmare staff | The Eldritch nightmare staff's special attack increases damage dealt and restores the caster's prayer points by 50% of the damage dealt. It can boost the caster's prayer points above their base level. | |
Passive/set effects
edit| Equipment | Notes | |
|---|---|---|
| Necklace of faith | When the user is hit down to less than 20% of their maximum hitpoints (including being hit for 0), they will have their Prayer restored for 25% of their Prayer level, destroying the necklace in the process. | |
| Dragonbone necklace | After it is equipped, burying bones (either manually or through the Bonecrusher) will restore a certain number of Prayer points. | |
| Sapphire bolts (e) | The passive effect of enchanted sapphire bolts causes the target to lose prayer points calculated as 1/20th of the attacker's current Ranged stat, and the attacker gains about half of them.[2] | |
| Sapphire dragon bolts (e) | ||
| Spectral spirit shield | The passive effect of the spectral spirit shield reduces the effectiveness of all Prayer-draining attacks by 50%. This effect does not work against other players. | |
| Verac's set | The set effect of Verac's has a 25% chance to ignore the target's Defence, armour, and protection prayers. | |
| Holy wrench | When held in the player's inventory, it increases the amount of Prayer points restored when drinking a dose of certain prayer-restoring potions by an additional 2%. | |
Spells
edit| Spell | Notes | |
|---|---|---|
| Saradomin Strike | On a successful hit in PvP, Saradomin Strike lowers opponent's prayer points by 1. | |
| Corruption spells | Cast on oneself. The player's next successful hit has a chance to inflict corruption on an enemy player. Corruption drains 6 prayer points over 18 seconds. | |
Automation
edit| Item | Notes | |
|---|---|---|
| Bonecrusher | Upon killing a creature that drops bones, automatically crushes the bones for half the experience you would have gained when manually burying. Increases to full exp upon completing the Elite Morytania Diary. | |
| Bonecrusher necklace | Combines the effects of both the Bonecrusher and the Dragonbone amulet, automatically restoring Prayer upon killing creatures that drop bones. | |
| Ash sanctifier | Upon killing a Demonic creature, automatically sanctifies the ashes for half the experience you would have gained when manually scattering. Increases to full exp upon completing the Elite Kourend and Kebos Diary. | |
| Ectoplasmator | Upon killing a Spectral creature, gain experience equal to 20% of the creature's health. Combines with the bonecrusher for Ankous. | |
Miscellaneous
edit| Item | Notes | |
|---|---|---|
| Prayer book | Right-clicking the prayer book while wearing a Holy symbol allows the player to use prayer to heal poison at the cost of some prayer points. | |
| Prayer cape | Boosts Prayer by 1 when operated, only usable at 99 Prayer. Can be done once every 60 seconds. | |
Monsters that use Prayer
editSeveral monsters can make use of protection prayers.
| Monster | Prayers | Notes |
|---|---|---|
| Kalphite Queen | Her first form will use Protect from Magic and Missiles simultaneously, while her second form will use Protect from Melee. Her prayers are purely visual, and only indicate a higher defence bonus against a particular attack style. | |
| Mother | Mother protects against the last attack style that was used against him until the player extinguishes the Fire of Domination, at which point Mother only protects against Magic. | |
| Demonic gorilla | The gorilla will spawn, protecting from a random style. After 70 or more damage has been taken, the gorilla will switch its protection prayer according to the style of the last damage it took. | |
| Sigmund | Only when fought during Another Slice of H.A.M.. He will first protect against whatever style the player attacks him with, then Missiles to counter Zanik; once the player uses the ancient mace special attack against him at this point, his Prayer will be drained, and he can no longer use it. | |
| Crystalline Hunllef / Corrupted Hunllef | The Hunllef will spawn in protecting from a random style and change its protection prayer to protect against the sixth attack it receives that it is not protecting from. | |
| Judge of Yama | Fought during the A Kingdom Divided quest. | |
| Xamphur | Fought during the A Kingdom Divided quest. | |
| Nex | Nex uses Soul Split, Deflect Melee, and Wrath from the Ruinous Powers (Zarosian prayers inaccessible to the player) during her final phase. | |
| Akkha | Denotes complete immunity to the attack styles prayed against. The prayers change in correlation to the number of attacks of a particular style used during the fight, unless the Stay Vigilant invocation is active, in which they change when he uses a special attack. Uses Protect from Magic and Missiles only during the enrage phase. | |
| Tumeken's Warden / Elidinis' Warden | Denotes complete immunity to the attack styles prayed against. The Wardens will activate "Protect from All" briefly when Energy Siphons are active. | |
| Lesser demon (Chanting puzzle) | The Lesser demons will pray "Protect from All" until their linked scarred imp has been killed. | |
| Mysterious Figure | The mysterious figure will swap prayers based on the last few attacks made by the player. | |
| Strange Creature / Phantom Muspah | The Phantom Muspah uses Soul Split during its Prayer shield phase. | |
| Elite Dark Warrior / Elite Black Knight | Will switch their protection prayer according to the style used against them. After a while, they will run out of prayer points and unable to use prayers for the remainder of the fight. | |
| Surok Magis | Fought during While Guthix Sleeps. | |
| Balance Elemental |
|
Final boss of While Guthix Sleeps. Begins praying against one style below 550 HP, then prays against two styles below 200 HP. |
| Tormented demon | The demon will spawn, protecting from a random style. After 150 or more damage has been taken, the demon will switch its protection prayer according to the style of the last damage it took. | |
| Echo Kalphite Queen | Her first form will use Protect from Magic and Missiles simultaneously, while her second form will use Protect from Melee. Her prayers are purely visual, and only indicate a higher defence bonus against a particular attack style. Raging Echoes League only. | |
| Echo Dagannoth Kings | Two of the three kings pray Protect from All, starting with Prime and Rex. Every 250 damage taken, the Kings swap prayers; Rex stops praying next, followed by Prime, before looping back to Supreme. All of the Kings stop praying during the enrage phase. Raging Echoes League only. | |
| Echo Thermonuclear smoke devil | After using its special attack, the Echo Thermonuclear smoke devil prays against the last style the player used. Raging Echoes League only. | |
| Echo Corrupted Hunllef | Prays Protect from All at the beginning of the fight and at 75%, 50%, and 25% HP, assuming it had been disabled with the crystal dagger's special attack. After disabling Protect from All, the Echo Hunllef will immediately pray against the last style the player used. It will then change its protection prayer to protect against the sixth attack it receives that it is not protecting from. Raging Echoes League only. | |
| Echo Hespori flowers | Spawns randomly praying either Protect from Melee or Protect from Magic and Missiles. Raging Echoes League only. | |
| Judge of Yama | Encountered during the fight against Yama. | |
| Ennius Tullus | Fought during the quest The Final Dawn. | |
| Doom of Mokhaiotl | Prays Protect from Magic and Missiles during a melee charge. | |
| Demonic larva |
|
Encountered during the fight against the Doom of Mokhaiotl. Larvae begin praying against two styles at delve level 4. |
Temporary boosts
edit| Boost | Level increase[d 1] |
Visibility | Other info | |
|---|---|---|---|---|
| Prayer cape | +1 | Visible | Activating the cape's effect will temporarily increase the corresponding skill by 1. | |
| Edgeville Monastery and Nature Grotto altars |
+2 | Visible | The Monastery requires 31 Prayer to enter, and is available to free-to-play players. Altar of nature requires completion of Nature Spirit. | |
| Spicy stew (yellow spice) |
±0-5 | Visible | Depending on type of stew, any skill except Hitpoints can be boosted or reduced by 0 to 5 levels randomly. | |
| God Wars Dungeon altars | +0-11 | Visible | Gaining a boost requires a god item in correspondence to the aligned god, restoring +1 for every item worn (e.g. 2 Armadyl items worn restores +2 extra prayer if praying at the Armadyl altar). | |
| Ambrosia | 5-24 | Visible | Any lost Hitpoints or prayer points are fully restored prior to the boosts. Only usable within the Tombs of Amascut | |
| Ancient mace | +1-42 | Visible | Requires completion of Another Slice of H.A.M. Uses 100% of Special attack bar and restores Prayer equal to the damage dealt. This can fill your Prayer up to your Prayer level + the damage dealt. For maximum effect, it's advised to use the special attack on an Undead combat dummy in conjunction with a high strength bonus and Slayer helmet or Salve amulet (e) prior to entering combat. | |
| Eldritch nightmare staff | +1-60 | Visible | Uses 55% of Special attack bar and restores Prayer equal to 50% of the damage dealt. Similar to the Ancient mace, this can boost Prayer above the base level up to a maximum of 120. | |
Quests
editQuests requiring Prayer
edit| Quest | Prayer requirement |
Other skill requirements |
|---|---|---|
| Another Slice of H.A.M. | ||
| Scorpion Catcher | - | |
| Legends' Quest | ||
| Enakhra's Lament | ||
| Rum Deal | ||
| The Great Brain Robbery | ||
| Hopespear's Will | - |
Quests rewarding Prayer experience
edit| Quest | Experience reward |
Prayer requirement |
Other requirements |
|---|---|---|---|
| Rag and Bone Man I | 500 | - | - |
| Making History | 1,000 | - | - |
| Recruitment Drive | 1,000 | - | |
| The Restless Ghost | 1,125 | - | - |
| Priest in Peril | 1,406 | - | - |
| Mountain Daughter | 2,000 | - | |
| Ghosts Ahoy | 2,400 | - | |
| Another Slice of H.A.M. | 3,000 | ||
| Rag and Bone Man II | 5,000 | - | |
| The Great Brain Robbery | 6,000 | ||
| Rum Deal | 7,000 | ||
| Spirits of the Elid | 8,000 | - | |
| Swan Song | 10,000 | - | |
| Holy Grail | 11,000 | - | |
| His Faithful Servants (miniquest) |
20,000 | - | Combat level sufficient to defeat the Barrows brothers |
| Hopespear's Will (miniquest) |
38,750 | ||
| Total | 118,181 | ||
Diaries Requiring Prayer
edit| Quest | Prayer requirement |
Other requirements for task |
|---|---|---|
| Falador Medium Diary | ||
| Falador Hard Diary | ||
| Kandarin Hard Diary | ||
| Lumbridge & Draynor Hard Diary | ||
| Morytania Hard Diary | ||
| Varrock Hard Diary | ||
| Desert Elite Diary | ||
| Western Provinces Elite Diary |
Skill choice
editUpon completing any of the following quests, players may choose to allocate experience to Prayer. These rewards usually come in the form of items, such as lamps or books, and are independent of any experience rewards directly received for completing the quest.
| Quest | Experience reward | Skills available | Skill requirements |
|---|---|---|---|
| X Marks the Spot | 300 | Any | None |
| Client of Kourend | 500 twice | Any | None |
| The Ides of Milk | 1,000 | None | |
| Fairytale II - Cure a Queen | 2,500 | Any skill above 30 | |
| A Tail of Two Cats | 2,500 twice | Any skill above 30 | None |
| The Great Brain Robbery | 5,000 | Any skill above 30 | |
| King's Ransom | 5,000 | Any skill above 50 | |
| Darkness of Hallowvale | 2,000 three times | Any skill above 30 | |
| A Taste of Hope | 2,500 three times | Any skill above 35 | |
| A Kingdom Divided | 10,000 twice | Any skill above 40 | |
| In Search of Knowledge (miniquest) | 10,000 | Any skill above 40 | None |
| Curse of the Empty Lord (miniquest) | 10,000 | Any skill above 50 | Some players will need |
| One Small Favour | 10,000 twice | Any skill above 30 | |
| Recipe for Disaster (The final battle) | 20,000 | Any skill above 50 | |
| Legends' Quest | 30,000 four times | ||
| Sins of the Father | 15,000 six times | Any skill above 60 | |
| The Final Dawn | 55,000 | ||
| Desert Treasure II - The Fallen Empire | 100,000 three times | ||
| Total | 678,300 | ||
Other Prayer experience rewards
edit| Source | Experience reward |
Requirements | |
|---|---|---|---|
| Information clerk | 4000 | 151+ Kudos | |
| Total | 4,000 | ||
Level up messages
editChanges
edit| Date | Changes |
|---|---|
| 1 April 2026 (Update) |
A picture of a pink skirt has been removed from the Prayer skill guide. |
| 26 March 2025 (Update) |
Tooltips in the Prayer interface now show the base drain rate for each prayer. |
| 12 February 2025 (Update) |
The Prayer filter will no longer show older Prayer icons after they are upgraded. |
| 28 July 2023 (Update) |
Ruinous Powers prayers skill guide have been removed. |
| 26 July 2023 (Update) |
Ruinous Powers prayers skill guide has been added. |
| 3 May 2023 (Update) |
A bug with Quick Prayers not turning off consistently in PvP has been fixed. |
| 5 April 2023 (Update) |
Praying at an altar will now reset the timer on any Prayer Point draining effects. |
| 9 March 2023 (Update | poll) |
Prayer filtering has been added. |
| 22 February 2023 (Update) |
Bones will now also be consumed starting from the top left when sacrificed on the Wilderness chaos altar. |
| 15 February 2023 (Update | poll) |
When sacrificing bones to an altar in a player-owned house, the game now consumes them starting from the top left of your inventory. |
Trivia
edit- The symbol used by the Prayer skill is the same symbol used by the god Saradomin, possibly hinting that the effects of prayers are granted by him.
- A Prayer bonus of +30 is required to halve the drain rate of prayers.
- In RuneScape 2, the Prayer icon colour was originally yellow, but Jagex changed the colour on 27 September 2006.
- Burst of Strength, Rock Skin, and Thick Skin were originally spells in the "GoodMagic" skill in RuneScape Classic. They were moved to the Prayer skill in May 2001.
- Within the game cache, there is an unused icon for Protect from Summoning (
). This is left over from the original Old School RuneScape backup from August 2007 when the Summoning skill was still being developed.[3]
See also
edit- Prayer/Experience table, a list of all Prayer experience sources
- Prayer/Level up table, a list of all requirements and unlockables within the Prayer skill
References
edit| Prayer points |
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Prayer experience |
| ||||||||||||||||||||||
| Other | |||||||||||||||||||||||
| Combat | |
|---|---|
| Gathering | |
| Production | |
| Utility | |
| Proposed skills | |
| Related | |
| Control Panel |
| ||||
|---|---|---|---|---|---|
| Minimap | |||||
| Other | |||||





