Locations
(Redirected from Regions)
Locations are places that exist in the world map. The world map is divided into several realms, the largest of which is Gielinor. Realms are further divided into regions and kingdoms. Common types of locations include:
- Agility courses
- Buildings
- Settlements
- Dungeons
- Mines
- Rivers
- Mountains
- Volcanoes
- Realms
- Islands
- Hunter areas
- Windmills
- Woods

- Air Altar
- Asgarnian Ice Dungeon
- Body Altar
- Black Knights' Fortress
- Burthorpe
- Chaos Altar
- Chaos Temple
- Crafting Guild
- Dark Wizards' Tower
- Doric's hut
- Druid's Circle
- Entrana
- Falador
- Falador farm
- Goblin Village
- Ice Mountain
- Law Altar
- Melzar's Maze
- Mind Altar
- Mudskipper Point
- Port Sarim
- Rimmington
- Taverley
- White Wolf Mountain

- Astral Altar
- Iceberg
- Jatizso
- Keldagrim
- Lighthouse
- Lunar Isle
- Miscellania and Etceteria
- Neitiznot
- Rellekka
- Waterbirth Island
- Arceuus
- Catacombs of Kourend
- Hosidius
- Kourend Woodland
- Lovakengj
- Northern Tundras
- Port Piscarilius
- Shayzien

- Ardougne
- Barbarian Outpost
- Baxtorian Falls
- Camelot
- Castle Wars
- Catherby
- Hemenster
- Legends' Guild
- Piscatoris
- Port Khazard
- Seers' Village
- Tree Gnome Stronghold
- Witchaven
- Yanille
- Al Kharid
- Bandit Camp
- Bedabin Camp
- Clan Wars
- Desert Mining Camp
- Fire Altar
- Kalphite Lair
- Nardah
- Pollnivneach
- Pyramid
- Shantay Pass
- Sophanem
- Uzer

- Barbarian Village
- Digsite
- Dorgesh-Kaan
- Draynor Village
- Earth Altar
- Edgeville
- Edgeville Dungeon
- Edgeville Monastery (although considered Asgarnia)
- Lumbridge
- Silvarea
- Varrock
- Champions' Guild
- Cooks' Guild
- Edgeville Dungeon (shortcut to hill giants) (requires brass key)
- Grand Exchange
- Varrock Sewers
- Water Altar
- Wizards' Tower




- Level 1 to 10
- Level 10 to 20
- Level 20 to 30
- Level 30 to 40
- Level 40 to 50
- High-level Wilderness