Clue scroll (hard)
| Clue scroll (hard) | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 5 May 2004 (Update) | ||||||||||||||||||
| Members | Yes | ||||||||||||||||||
| Quest item | No | ||||||||||||||||||
| Properties | |||||||||||||||||||
| Tradeable | No | ||||||||||||||||||
| Equipable | No | ||||||||||||||||||
| Stackable | No | ||||||||||||||||||
| Noteable | No | ||||||||||||||||||
| Options | Read, Check steps, Drop | ||||||||||||||||||
| Examine | Emote: • A set of instructions to be followed. | ||||||||||||||||||
| Values | |||||||||||||||||||
| Value | 20 coins | ||||||||||||||||||
| High alch | 12 coins | ||||||||||||||||||
| Low alch | 8 coins | ||||||||||||||||||
| Weight | 0.02 kg | ||||||||||||||||||
| Advanced data | |||||||||||||||||||
| Item ID | N/A | ||||||||||||||||||
| Link | MOID | ||||||||||||||||||

A clue scroll (hard), more commonly referred to as a hard clue, is a rare drop from a variety of high-levelled monsters. The clue is part of the Treasure Trails activity, and sends players across Gielinor and other realms to complete it. Completing a trail rewards players with a casket containing several random items, some of which are very rare and valuable.
Hard clue scrolls can be between 4 and 6 steps long, and are longer, more dangerous, and have harder requirements than previous tiers of clues. In addition to needing to complete puzzle boxes, players may have to enter the Wilderness, as well as fight Zamorakian or Saradominist wizards and the double agent.
When completing a hard clue, the message appears, followed by messages indicating the number of hard clues the player has completed and an approximate GE value of the reward; for example,
Completion of the hard combat tasks gives a 5% increased chance to receive a hard clue scroll from all sources, excluding implings. Hard clues can also be given to Watson along with an easy, medium and elite clue scroll, in return for a master clue scroll.
Completing 300 hard clues rewards the player with the Uri transform emote.
Mechanics
[edit | edit source]Dying with a scroll
[edit | edit source]Unless the clue scroll is an item kept on death or it is protected by a clue box, dying beyond level 20 Wilderness will cause the clue scroll to be destroyed, regardless of the cause of death. Players may find it beneficial to carry a Wilderness sword to cut webs, royal seed pod/teleport crystal, and/or an explorer's ring, as clue scrolls are always kept above these items; these will be lost upon death, but replacements are easily and freely obtainable. In the typical case of death, the unprotected clue will stay on the ground for up to 1 hour, including PvP deaths below level 20 Wilderness; the same rules apply for reward caskets. The only exception is in the case of death to a monster in the Wilderness below level 20, the clue will always be protected.
Multiple clues
[edit | edit source]As with all tiers of clue scrolls, only one hard clue scroll can be held, kept in Death's Office, or stored in a bank at one time; attempting to open a scroll box (hard) while holding a hard clue scroll gives the message However, it is possible to drop clues on the floor, where they'll stay for one hour, allowing players to have multiple clues at once. Dropping prior clue scrolls while having done some of their steps does NOT retain the steps of the dropped clue when starting a new one.
Types of clues
[edit | edit source]Please note that it is possible to receive the same clue more than once.
Requirements
[edit | edit source]Skill requirements
[edit | edit source]Certain clues will require items that need a certain skill requirement in order to wear, wield or access. The table below shows the highest skill requirement, in order to complete every hard clue. Quest skill requirements are not noted in this table.
| Skill level | Details |
|---|---|
| Required to get through the dense forest in Tirannwn. | |
| Required to wield various rune weapons and the mystic fire staff. | |
| Required to wield rune equipment and blue dragonhide body. | |
| Required to access the Fishing Guild. | |
| Required to wield stoles and croziers. | |
| Required to wear blue dragonhide armour. | |
| Required to visit the Tear of the Soul. | |
| Required to wield the rune warhammer. |
Additional Ironman requirements
[edit | edit source]Players playing the ironman mode need to meet some more skill requirements to be able to solve all the clues, with the amulet of glory being the only exception: it is possible to receive an amulet of glory (t) from hard clues.
| Skill level | Details |
|---|---|
OR |
Required to obtain a diamond bracelet |
OR |
Required to obtain blue d'hide chaps |
OR |
Required to obtain an amulet of glory |
| Required to obtain rune boots | |
| Required for access to bone spear |
Quest requirements
[edit | edit source]Some clues require access to areas or NPCs which may require quests. Some only require to start the quest in order to access the area or NPC.
| Quest | Details |
|---|---|
| Bone Voyage | Gives access to Fossil Island and needed to unlock the Fossilised song. |
| Cabin Fever | Gives access to Mos Le'Harmless. |
| Children of the Sun | Gives access to Varlamore |
| Dragon Slayer I | Grants ability to equip a rune platebody. |
| Elemental Workshop I | Grants ability to equip an elemental shield. |
| Fairytale II - Cure a Queen | Partial completion unlocks fairy rings, which are required for some clue steps. Also useful for navigating Gielinor quickly. Completion is required for Fairy Queen cipher clue (GBJSZ RVFFO). |
| The Fremennik Trials | Gives access to Miscellania and Etceteria |
| The Fremennik Isles (started) | Gives access to Neitiznot and ability to speak to Mawnis Burowgar. |
| The Giant Dwarf (started) | Gives access to Keldagrim for the Dr Warden Funk anagram. |
| The Grand Tree | Gives access to the Ship Yard. |
| Holy Grail (started) | Gives access to the Fisher Realm. |
| Horror from the Deep | Gives access to the Lighthouse. |
| Icthlarin's Little Helper (started) | Gives access to Sophanem. |
| In Aid of the Myreque (started) | Gives access to Burgh de Rott. |
| A Kingdom Divided | Gives access to the song Regal Pomp. |
| Legends' Quest (started) | Gives access to the Kharazi Jungle. |
| Land of the Goblins | Gives access to Yu'biusk |
| Monkey Madness I (started) | Gives access to Ape Atoll and able to speak to King Awowogei. |
| Mountain Daughter (optional) | Gives access to Mountain Camp, without the need of a rope everytime. |
| Mourning's End Part II | Gives access to the song La Mort. |
| My Arm's Big Adventure | Gives access to the song Roc and Roll. |
| Nature Spirit (started) | Gives access to the Nature Grotto. |
| Perilous Moons (started) | Gives access to the song "The Moons of Ruin" |
| Plague City (started) | Gives access to West Ardougne. |
| Priest in Peril | Gives access to Canifis. |
| Regicide | Gives access to Tirannwn. Highly recommended to complete the quest, as travelling becomes easier with using a charter ship to Port Tyras. |
| Shadow of the Storm | Access to Evil Dave west of Edgeville bank. |
| Shilo Village | Gives access to Shilo Village. |
| Swan Song | Gives access to the Piscatoris Fishing Colony and able to speak to Arnold Lydspor (only works after the quest). |
| Tree Gnome Village | Allows you to speak to the Spirit tree in Tree Gnome Village. |
| Troll Stronghold | Gives access to Trollheim. |
| Watchtower (started) | Gives access to Gu'Tanoth. |
| Zogre Flesh Eaters (started) | Gives access to Jiggig. |
Music requirements
[edit | edit source]| Music Track | Unlock location | Notes |
|---|---|---|
| Complication | Chaos Altar | N/A |
| Fossilised | Wyvern Cave on Fossil Island | Requires completion of Bone Voyage. |
| Hells Bells | Trollweiss Mountain | Usually acquired while sledding down Trollweiss mountain, but can be acquired without starting Troll Romance by walking through the tunnel in eastern Rellekka (towards Keldagrim) to the bottom of Trollweiss mountain. |
| The Moons of Ruin | During Perilous Moons | |
| La Mort | Death Altar | Requires completion of Mourning's End Part II. |
| Little Cave of Horrors | Mos Le'Harmless Cave | Requires completion of Cabin Fever. |
| Regal Pomp | Coronation ceremony during A Kingdom Divided. | Requires completion of A Kingdom Divided. |
| Roc and Roll | Fight with the Giant Roc during My Arm's Big Adventure. | Requires completion of My Arm's Big Adventure. |
| Scorpia Dances | Scorpia's cave beneath the Scorpion Pit. | The cave is located deep in the Wilderness. |
| Subterranea | Crabclaw Caves or Waterbirth Island Dungeon. | Crabclaw Caves access requires partial completion of The Depths of Despair. |
Item requirements
[edit | edit source]'Minimum level requirements' indicates the level required to equip all items on the list in order to complete their respective clue steps.
Any quantities below indicate how many of each item is required to fill all available hard STASH units.
| Minimum level requirements | |||
|---|---|---|---|
| Items required | |||
| 2 × |
3 × | ||
| Any god |
|||
| Any colour |
Any rune | ||
| 2 × Any rune |
|||
| 2 × |
|||
| 3 × |
2 × |
||
| Any god | |||
Possible rewards
[edit | edit source]The average loot roll is worth 26,559.00. On average, hard clues are worth 132,799.00. The 1/15 chance of receiving a master clue scroll adds another 49,839.00, for a total expected value per clue of 182,639.00.
As well as the unique Treasure Trails rewards shown below, players may also receive a variety of other items. A more detailed overview of all possible rewards can be found at reward casket (hard).
Item sources
[edit | edit source]The below rates have rarities provided by Jagex.[1]
Changes
[edit | edit source]| Date | Changes |
|---|---|
| 11 April 2019 (Update) |
The item was graphically updated. |
| 9 March 2017 (Update) |
The item's value was increased from 1 to 20. |
| 21 April 2016 (Update | poll) |
Hard clue scrolls have been added to nature, magpie, and ninja impling drop tables. |
| 18 February 2016 (Update | poll) |
Hard clue scrolls are now dropped by black demons. |
| 24 September 2015 (Update) |
A typo in the hard emote clue telling you to laugh in Jokul's tent has been fixed. |
| 2 July 2015 (Update | poll) |
All clue scrolls now have a right-click 'Check steps' option that will allow you to see exactly how many steps you have completed so far. |
| 18 June 2015 (Update | poll) |
You will now be able to have up to one clue scroll of each tier and will be able to complete clue scrolls of different tiers simultaneously. |
| 14 May 2015 (Update) |
Clue scroll stages no longer increase when bouncing different clue scrolls. |
| 2 October 2014 (Update) |
A hard level coordinate clue where the wrong type of wizard was spawning has now been fixed. |
| 6 March 2014 (Update | poll) |
|
Gallery (historical)
[edit | edit source]| 5 May 2004 – 11 April 2019 |
11 April 2019 – present |
References
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